From d3db7ac28de85164d4da4369566f3164a6f3e0dd Mon Sep 17 00:00:00 2001 From: yuanshuai <243578945@qq.com> Date: Sun, 18 Sep 2022 13:59:51 +0800 Subject: [PATCH] =?UTF-8?q?=E7=A5=9E=E5=B0=8A=E7=89=B9=E6=9D=83bug?= =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua | 3 ++- .../~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua b/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua index f4c2518d43..df64ae8806 100644 --- a/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonOneResultPanel.lua @@ -139,7 +139,8 @@ function PokemonSummonOneResultPanel:OnOpen(...) local isActive = PrivilegeManager.GetPrivilegeOpenStatusById(3004) if itemId == 16 and isActive then local currPrivilege = privilegeConfig[3004] - itemNum = itemNum * (1+currPrivilege.Condition[1][2]/10000) + local curShenzunLv=GetShenzunLv() + itemNum = itemNum * (1+currPrivilege.Condition[curShenzunLv][2]/10000) end if itemId ==16 then this.tipText.gameObject:SetActive(true) diff --git a/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua b/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua index 8b53832fc3..00df420d64 100644 --- a/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Pokemon/PokemonSummonTenResultPanel.lua @@ -148,7 +148,8 @@ function PokemonSummonTenResultPanel:OnOpen(...) local isActive = PrivilegeManager.GetPrivilegeOpenStatusById(3004) if itemId == 16 and isActive then local currPrivilege = privilegeConfig[3004] - itemNum = itemNum*(1+currPrivilege.Condition[1][2]/10000) + local curShenzunLv=GetShenzunLv() + itemNum = itemNum*(1+currPrivilege.Condition[curShenzunLv][2]/10000) end if itemId ==16 then this.tipText.gameObject:SetActive(true)