From d423f61e4b14463224411f1f7435ef5053f0fa2d Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Wed, 16 Sep 2020 18:48:21 +0800 Subject: [PATCH] =?UTF-8?q?=E8=BD=A9=E8=BE=95commit?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Carbon/XuanYuanMirrorManager.lua | 3 +++ .../~Lua/Modules/Carbon/XuanYuanMirrorPanel.lua | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorManager.lua b/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorManager.lua index acebce4394..d816699976 100644 --- a/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorManager.lua @@ -63,6 +63,7 @@ function this.InitMirrorData() data.state = -1 table.insert(this.levelData[v.Type].data,data) end + LogBlue("this.levelData:"..LengthOfTable(this.levelData)) end function this.CarbonRedCheck() @@ -200,7 +201,9 @@ function this.GetMirroData(_type) end function this.GetMirrorState(_type) + LogBlue(tostring(not not this.levelData[_type]).." ".._type ) if this.levelData[_type] then + LogBlue( this.levelData[_type].state.." ".._type) return this.levelData[_type].state end return 0 diff --git a/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanel.lua b/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanel.lua index ec11a28dcb..48223c08c3 100644 --- a/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Carbon/XuanYuanMirrorPanel.lua @@ -133,7 +133,7 @@ this.UpdateCarbonContent = function(...) Util.GetGameObject(go, "titileBg/Text"):GetComponent("Text").text =v.name local state = XuanYuanMirrorManager.GetMirrorState(k) == 1 LogGreen(k.." 宝镜state:"..state) - if not state then + if not state or state == 0 then local timeStr = this:GetOpenTime(k) Util.GetGameObject(go, "timeBg/Text"):GetComponent("Text").text = timeStr..Language[10357] Util.GetGameObject(go, "redPoint").gameObject:SetActive(false)