From d45dbb9679780b2bad367911b31e0931639eea2e Mon Sep 17 00:00:00 2001 From: xiejun <467745540@qq.com> Date: Fri, 20 Oct 2023 17:00:49 +0800 Subject: [PATCH] =?UTF-8?q?=E5=B1=8F=E8=94=BD=E4=B8=A4=E4=B8=AA=E6=B4=BB?= =?UTF-8?q?=E5=8A=A8=E6=8C=89=E9=92=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index 6580a199f7..c6daffba68 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -1019,6 +1019,10 @@ function this.CreatActivity() else activityTabs[k].timeImg.gameObject:SetActive(true) end + if v.Id==6 or v.Id==9 then + activityTabs[k].go.gameObject:SetActive(false) + end + activityTabs[k].activityname.text=v.Sesc if v.ActiveType > 0 then local activityId = ActivityGiftManager.IsActivityTypeOpen(v.ActiveType) @@ -1055,7 +1059,7 @@ function this.CreatActivity() end function this.RefreshLayer(showTab,k,v) - if showTab then + if showTab and v.Id~=6 and v.Id~=9 then activityTabs[k].go.gameObject:SetActive(true) if v.ListType == -1 or activeSelfTabs[v.Sort] then return