屏蔽公会技能 潜能重置修改

TCX_dev_realOne_master
PC-202302260912\Administrator 2023-11-28 19:24:47 +08:00
parent 2c9c99f1bd
commit d4a1aa0b5a
4 changed files with 8 additions and 3 deletions

View File

@ -47,7 +47,7 @@ local _GuildBuildConfig = {
end,
},
[GUILD_MAP_BUILD_TYPE.SKILL] = { --技能
isOpen = true,
isOpen = false,
rpType = RedPointType.Guild_Skill,
btnName = "btnSkill",
btnFunc = function()

View File

@ -167,9 +167,11 @@ function this.CreateHeroCountData(dId)
soulPrintList = {},
godPrintList = {},
talismanLv = 1,
baublesId=nil,
formationId = FormationTypeDef.FORMATION_NORMAL,
zhenYingId=0,
faxiang={},
HeroTraining=nil
}
if not dId then
return heroData
@ -190,10 +192,12 @@ function this.CreateHeroCountData(dId)
heroData.treasureList = EquipTreasureManager.GetTreasuresBydIds(curHeroData.jewels) -- 宝器数据
heroData.soulPrintList = curHeroData.soulPrintList -- 魂印数据
heroData.godPrintList = curHeroData.godPrintList
heroData.talismanLv = curHeroData.talismanList -- 法宝等级
--heroData.talismanLv = curHeroData.talismanList -- 法宝等级
heroData.baublesId = curHeroData.baublesId
heroData.formationId = FormationTypeDef.FORMATION_NORMAL
heroData.zhenYingId = curHeroData.changeProId
heroData.faxiang=curHeroData.faxiang
heroData.HeroTraining=curHeroData.HeroTraining
return heroData
end

View File

@ -7429,7 +7429,7 @@ function NetManager.PotentialBackLvRequest(_did,_func)
_func()
end
HeroPropManager.SetFuncPropDirty(Func_Prop_Type.Gift)
HeroPropManager.SetDirtyByType(_Did,Hero_Prop_Type.Gift)
HeroPropManager.SetDirtyByType(_did,Hero_Prop_Type.Gift)
--获取新战力
NetManager.RequestUserForceChange(FormationTypeDef.FORMATION_NORMAL)
local tempPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)

View File

@ -120,6 +120,7 @@ function RoleProInfoPopup:OnOpen(_allAddProVal,_configData,_isShowGuild,_guildSk
this.SetProShow(go, _proId, _allAddProVal[_proId])
end
this.thirdlyGridP:SetActive(_isShowGuild)
this.thirdlyGridP:SetActive(false)
if not _configData then
return
end