diff --git a/Assets/ManagedResources/~Lua/Modules/Arena/View/ArenaView.lua b/Assets/ManagedResources/~Lua/Modules/Arena/View/ArenaView.lua index 8f30f46628..94059476f9 100644 --- a/Assets/ManagedResources/~Lua/Modules/Arena/View/ArenaView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Arena/View/ArenaView.lua @@ -327,7 +327,7 @@ function this.RefreshEnemyData() local btnItem = Util.GetGameObject(node, "challenge/item"):GetComponent("Image") local btnItemNum = Util.GetGameObject(node, "challenge/item/num"):GetComponent("Text") - lv_name:GetComponent("Text").text = JingJiShouWeiToEn(EnemyList[i].personInfo.name) + lv_name:GetComponent("Text").text = PracticeManager.SetNameColor(JingJiShouWeiToEn(EnemyList[i].personInfo.name),EnemyList[i].personInfo.practiceLevel) integral:GetComponent("Text").text = Language[11693].. EnemyList[i].personInfo.score power:GetComponent("Text").text = Language[12179]..EnemyList[i].personInfo.totalForce btnText.gameObject:SetActive(leftTimes > 0) diff --git a/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua b/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua index e65e9eb046..1a4d18da76 100644 --- a/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua @@ -125,7 +125,7 @@ function this.GetFriendInfoRequest(type, msg) for i = 1, #msg.Friends do local friendData = this.CreateFriendData() friendData.id = msg.Friends[i].id - friendData.name = msg.Friends[i].name + friendData.name = PracticeManager.SetNameColor(msg.Friends[i].name,msg.Friends[i].practiceLevel)--msg.Friends[i].name friendData.lv = msg.Friends[i].lv friendData.offLineTime = msg.Friends[i].offLineTime friendData.haveReward = msg.Friends[i].haveReward @@ -144,7 +144,7 @@ function this.GetFriendInfoRequest(type, msg) for i = 1, #msg.Friends do local friendData = this.CreateFriendData() friendData.id = msg.Friends[i].id - friendData.name = msg.Friends[i].name + friendData.name = PracticeManager.SetNameColor(msg.Friends[i].name,msg.Friends[i].practiceLevel)--msg.Friends[i].name friendData.lv = msg.Friends[i].lv friendData.offLineTime = msg.Friends[i].offLineTime friendData.haveReward = msg.Friends[i].haveReward @@ -163,7 +163,7 @@ function this.GetFriendInfoRequest(type, msg) for i = 1, #msg.Friends do local friendData = this.CreateFriendData() friendData.id = msg.Friends[i].id - friendData.name = msg.Friends[i].name + friendData.name = PracticeManager.SetNameColor(msg.Friends[i].name,msg.Friends[i].practiceLevel)--msg.Friends[i].name friendData.lv = msg.Friends[i].lv friendData.offLineTime = msg.Friends[i].offLineTime friendData.haveReward = msg.Friends[i].haveReward @@ -182,7 +182,7 @@ function this.GetFriendInfoRequest(type, msg) for i = 1, #msg.Friends do local friendData = this.CreateFriendData() friendData.id = msg.Friends[i].id - friendData.name = msg.Friends[i].name + friendData.name = PracticeManager.SetNameColor(msg.Friends[i].name,msg.Friends[i].practiceLevel)--msg.Friends[i].name friendData.lv = msg.Friends[i].lv friendData.offLineTime = msg.Friends[i].offLineTime friendData.haveReward = msg.Friends[i].haveReward @@ -319,6 +319,8 @@ function this.FriendSearchRequest(name) NetManager.RequestFriendSearch(name, function(msg) this.friendSearchData = {} this.friendSearchData[msg.Friends.id] = msg.Friends + this.friendSearchData[msg.Friends.id].name = PracticeManager.SetNameColor(msg.Friends.name,msg.Friends.practiceLevel) + --.name = PracticeManager.SetNameColor(msg.Friends[i].name,msg.Friends[i].practiceLevel)--msg.Friends[i].name Game.GlobalEvent:DispatchEvent(GameEvent.Friend.OnFriendSearch, false,false) --this.friendSearchData) end) end diff --git a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua index 27e039b033..a8d875c70d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Net/NetManager.lua @@ -1367,11 +1367,11 @@ function this.RequestBaseArenaData(func) local msg = ArenaInfoProto_pb.GetArenaInfoResponse() msg:ParseFromString(data) ArenaManager.ReceiveBaseArenaData(msg) - for i = 1, #msg.arenaInfo.arenaEnemys do - local v= msg.arenaInfo.arenaEnemys[i] - LogPink("name:"..tostring(v.personInfo.name).." 等级:"..tostring(v.personInfo.practiceLevel)) - v.personInfo.name = PracticeManager.SetNameColor(v.personInfo.name,v.personInfo.practiceLevel) - end + -- for i = 1, #msg.arenaInfo.arenaEnemys do + -- local v= msg.arenaInfo.arenaEnemys[i] + -- LogPink("name:"..tostring(v.personInfo.name).." 等级:"..tostring(v.personInfo.practiceLevel)) + -- v.personInfo.name = PracticeManager.SetNameColor(v.personInfo.name,v.personInfo.practiceLevel) + -- end if func then func(msg) end