挂机界面修改
parent
0f85999d8b
commit
d58d0a8217
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@ -69492,12 +69492,12 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 696069980414600585}
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m_RootOrder: 2
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m_Father: {fileID: 3829532297210306968}
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -444, y: -937}
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m_AnchoredPosition: {x: 0, y: -108}
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m_SizeDelta: {x: 183.07, y: 34.09}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6762569256055711093
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@ -184784,14 +184784,13 @@ RectTransform:
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m_Children:
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- {fileID: 2003375007775874036}
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- {fileID: 5800755406641550521}
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- {fileID: 5303319522292383812}
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- {fileID: 3810595199443230696}
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m_Father: {fileID: 3952385394978222417}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 50, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &109213283015355470
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@ -192106,7 +192105,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 696069980414600585}
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m_RootOrder: 3
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -222055,6 +222054,7 @@ RectTransform:
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- {fileID: 6591256859250515825}
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- {fileID: 2039730614}
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- {fileID: 2835335463341580670}
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- {fileID: 5303319522292383812}
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m_Father: {fileID: 7718967529276036518}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -258191,15 +258191,15 @@ PrefabInstance:
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 45fb9a1ded4a71146ba636b09e5dabcf, type: 3}
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--- !u!224 &830511510176938944 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 8645003667159546895, guid: 45fb9a1ded4a71146ba636b09e5dabcf,
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type: 3}
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m_PrefabInstance: {fileID: 8971074634032498639}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &1533186584701823329 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 7582181376025013934, guid: 45fb9a1ded4a71146ba636b09e5dabcf,
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type: 3}
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m_PrefabInstance: {fileID: 8971074634032498639}
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m_PrefabAsset: {fileID: 0}
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--- !u!224 &830511510176938944 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 8645003667159546895, guid: 45fb9a1ded4a71146ba636b09e5dabcf,
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type: 3}
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m_PrefabInstance: {fileID: 8971074634032498639}
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m_PrefabAsset: {fileID: 0}
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@ -196,7 +196,7 @@ function FightPointPassMainPanel:InitComponent()
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--this.funcBtnList[FUNCTION_OPEN_TYPE.Number_Game] = this.numberGameBtn
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--解锁功能
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this.openFun = Util.GetGameObject(self.gameObject, "Bg/RightUpVertical/openFun")
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this.openFunNeedInfo = Util.GetGameObject(self.gameObject, "Bg/RightUpVertical/openFun/needInfo"):GetComponent("Text")
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this.openFunNeedInfo = Util.GetGameObject(self.gameObject, "Bg/btnDown/btnFight/needInfo"):GetComponent("Text")
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this.openFunFunInfo = Util.GetGameObject(self.gameObject, "Bg/RightUpVertical/openFun/funInfo"):GetComponent("Text")
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--世界等级
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Util.GetGameObject(self.gameObject, "Bg/RightUpVertical/worldLv/Text"):GetComponent("Text").text = "世界等级:"
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