From d594debd41a66618ada331118a9a6ee4f30afaaf Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Fri, 10 Nov 2023 19:00:50 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=E7=A5=9E=E5=85=B5=E6=8A=80=E8=83=BD=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Weapon/WeaponSkill.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Weapon/WeaponSkill.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Weapon/WeaponSkill.lua index 150c87c7c6..a07092a00d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Weapon/WeaponSkill.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Weapon/WeaponSkill.lua @@ -43,7 +43,7 @@ function WeaponSkill:Init(owner, group, index, skillData,playerSkillIndex) -- 初始化 local effects = {} LogRedTable(effectData) - for i=5, #effectData do + for i=7, #effectData do table.insert(effects, effectData[i]) end self.effectCaster = EffectCaster:New()