【抽卡】=======抽卡宝箱描述修改

dev_chengFeng
wangzhenxing 2022-06-08 18:14:25 +08:00
parent 35fe308aaa
commit d5be125722
2 changed files with 4 additions and 2 deletions

View File

@ -1585,7 +1585,7 @@ Language = {
[11584] = GetLanguageStrById("升至%s级可立即解锁%s件奖励"),
[11585] = GetLanguageStrById("仙缘积分不足!"),
[11586] = GetLanguageStrById("当前积分:%s"),
[11587] = GetLanguageStrById("仙缘汇聚"),
[11587] = GetLanguageStrById("传说任选"),
[11588] = GetLanguageStrById("消耗%s点仙缘积分可以打开一次仙缘汇聚箱必定获得5星神将积分获取规则如下"),
[11589] = GetLanguageStrById("每次普通召唤获得1点仙缘积分\n每次友情召唤获得2点仙缘积分\n每次神将召唤获得20点仙缘积分"),
[11590] = GetLanguageStrById("需要充值"),

View File

@ -19,6 +19,8 @@ function this:InitComponent(gameObject)
this.text3=Util.GetGameObject(gameObject,"Body/Text3"):GetComponent("Text")
this.curNum=Util.GetGameObject(gameObject,"Body/CurNum/Text"):GetComponent("Text")
this.okBtn=Util.GetGameObject(gameObject,"OkBtn")
this.okBtnTxt=Util.GetGameObject(gameObject,"OkBtn/Text"):GetComponent("Text")
this.okBtnTxt.text="领 取"
this.anim = Util.GetGameObject(gameObject, "Body/boxIcon"):GetComponent("Animator")
end
@ -62,7 +64,7 @@ function this:ShowInfo()
_Con_Recharge = tonumber(con[1])
_Con_Star = tonumber(con[2])
this.titleText.text=Language[11587]
this.text1.text=string.format("<color=#00FF66>消耗%s点仙缘积分\n</color>开启一次仙缘汇聚箱<color=#00FF66>必得5星传说及以上</color>神将",_CostItem)
this.text1.text=string.format("<color=#00FF66>消耗%s点仙缘积分\n</color>可领取一个<color=#00FF66>传说任选箱</color>",_CostItem)
this.text2.text=""--Language[11589] --后续改成读表
this.text3.text= string.format("充值%s或山河社稷图累计星数到达%s开启", string.format(MoneyUtil.GetMoneyUnitName(), _Con_Recharge), _Con_Star)
--Language[11590]..string.format(MoneyUtil.GetMoneyUnitName(),_Con_Recharge)..Language[11591]