三界降魔

dev_chengFeng
ZhangBiao 2020-09-24 20:47:16 +08:00 committed by JieLing
parent e9b994126e
commit d601794a17
3 changed files with 192 additions and 20 deletions

View File

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View File

@ -2065,6 +2065,7 @@ rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04", name = Language[1
[8] = { bgImage = "r_zjm_paihangbang_banner01", name = Language[12387] ,rankType = RANK_TYPE.GUILDTRANSCRIPT,activiteId = 0,isRankingMainPanelShow = false},
[9] = { bgImage = "r_zjm_paihangbang_banner01", name = Language[12386] ,rankType = RANK_TYPE.GOLD_EXPER,activiteId = ActivityTypeDef.FindTreasureExper,isRankingMainPanelShow = false},
[10] = { bgImage = "r_zjm_paihangbang_banner01", name = Language[12386] ,rankType = RANK_TYPE.GOLD_EXPER,activiteId = ActivityTypeDef.ExpeditionExper,isRankingMainPanelShow = false},
[11] = { bgImage = "r_zjm_paihangbang_banner01", name = Language[12167] ,rankType = RANK_TYPE.MONSTER_RANK,activiteId = ActivityTypeDef.DemonSlayer,isRankingMainPanelShow = false},
}
SoulPrintSpriteByQuantity={

View File

@ -6,8 +6,7 @@ local allData={}
local actRankConfig = ConfigManager.GetConfig(ConfigName.ActivityRankingReward)
local itemsGrid = {}--item重复利用
local state = 0
local allRankData={}
local myRankData={}
local allRankData,myRankData
local rankImage={
[1] = "r_playerrumble_paiming_01",
@ -19,6 +18,7 @@ local rankImage={
function DemonSlayerPanel:InitComponent()
this.btnBack = Util.GetGameObject(self.gameObject,"BackBtn")
this.helpBtn = Util.GetGameObject(self.gameObject,"HelpBtn")
this.btnRank = Util.GetGameObject(self.gameObject,"RankList")
this.time = Util.GetGameObject(self.gameObject, "rewardContent/time")
this.leftTime = Util.GetGameObject(self.gameObject, "rewardContent/time/num"):GetComponent("Text")
@ -45,6 +45,9 @@ function DemonSlayerPanel:BindEvent()
local pos = this.helpBtn.transform.localPosition
UIManager.OpenPanel(UIName.HelpPopup, HELP_TYPE.DemonSlayer, pos.x, pos.y)
end)
Util.AddClick(this.btnRank, function()
UIManager.OpenPanel(UIName.RankingSingleListPanel,rankKingList[11])
end)
end
@ -56,6 +59,14 @@ end
function DemonSlayerPanel:RemoveListener()
end
-- function DemonSlayerPanel:OnSortingOrderChange()
-- for i, v in pairs(itemsGrid) do
-- for j = 1, #itemsGrid[i] do
-- itemsGrid[i][j]:SetEffectLayer()
-- end
-- end
-- end
--界面打开时调用(用于子类重写)
function DemonSlayerPanel:OnOpen()
end
@ -68,38 +79,56 @@ end
function DemonSlayerPanel:Refresh()
local ActInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.DemonSlayer)
DemonSlayerPanel:SetState(ActInfo)
DemonSlayerPanel:SetRank()
DemonSlayerPanel:SetRank(ActInfo)
DemonSlayerPanel:OnShowData(ActInfo)
DemonSlayerPanel:SetTime(ActInfo)
end
function DemonSlayerPanel:SetRank()
allRankData={}
myRankData={}
function DemonSlayerPanel:SetRank(ActInfo)
if state == 0 then
RankingManager.InitData(RANK_TYPE.MONSTER_RANK,function ()
allRankData,myRankData = RankingManager.GetRankingInfo()
if not myRankData.rank or (myRankData.rank and myRankData.rank < 1) then--排名对比 <0未上榜
this.myRank.text = Language[10041] --未上榜
else
this.myRank.text = myRankData.rank --上榜
end
for i = 1, 3 do
local item = Util.GetGameObject(this.pos,"pos"..i.."/name"):GetComponent("Text")
item.text = "虚位以待"
end
end)
elseif state == 1 then
-- body
RankingManager.InitData(RANK_TYPE.GOLD_EXPER,function ()
allRankData,myRankData = RankingManager.GetRankingInfo()
if not myRankData.rank or (myRankData.rank and myRankData.rank < 1) then--排名对比 <0未上榜
this.myRank.text = Language[10041] --未上榜
else
this.myRank.text = myRankData.rank --上榜
end
for i = 1, 3 do
local item = Util.GetGameObject(this.pos,"pos"..i.."/name"):GetComponent("Text")
item.text = allRankData[i].userName
end
end,ActInfo.activityId)
end
end
function DemonSlayerPanel:SetState(ActInfo)
local extraTime = ConfigManager.GetConfigData(ConfigName.GlobalActivity,ActInfo.activityId).GapTime*86400
if ActInfo.endTime - GetTimeStamp() > 0 then
local time1 = ActInfo.endTime - GetTimeStamp()
if time1 - extraTime > 0 then
state = 0--7天内
else
state = 1--2天内
end
local time1 = ActInfo.endTime - GetTimeStamp()
if time1 - extraTime > 0 then
state = 0--7天内
else
self:ClosePanel()
PopupTipPanel.ShowTip(Language[10029])
state = 1--2天内
end
end
@ -171,7 +200,7 @@ function DemonSlayerPanel:SetTime(ActInfo)
this.leftTime.text = TimeToHMS(time)
end
--计时器
Timer.New(function ()
this.timer = Timer.New(function ()
if state == 0 then
this.time:SetActive(true)
local time = ActInfo.endTime - GetTimeStamp() - extraTime
@ -201,6 +230,10 @@ end
--界面关闭时调用(用于子类重写)
function DemonSlayerPanel:OnClose()
sortingOrder = 0
if this.timer then
this.timer:Stop()
this.timer = nil
end
end
--界面销毁时调用(用于子类重写)