【金钱显示兼容】添加金钱显示组件,对积天豪礼,成长礼包,首充界面进行兼容性处理。
parent
d90b9145b8
commit
d6319948f2
|
|
@ -5011,7 +5011,7 @@ ParticleSystem:
|
|||
--- !u!199 &391347278
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -11388,7 +11388,7 @@ ParticleSystem:
|
|||
--- !u!199 &85288511972748413
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -16131,7 +16131,7 @@ ParticleSystem:
|
|||
--- !u!199 &85288512077974317
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -20829,7 +20829,7 @@ ParticleSystem:
|
|||
--- !u!199 &85288512168349841
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -25527,7 +25527,7 @@ ParticleSystem:
|
|||
--- !u!199 &85288512214742610
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -30390,7 +30390,7 @@ ParticleSystem:
|
|||
--- !u!199 &85288513168343927
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -35088,7 +35088,7 @@ ParticleSystem:
|
|||
--- !u!199 &85288513351305705
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -40948,7 +40948,7 @@ ParticleSystem:
|
|||
--- !u!199 &414691610813295580
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -45646,7 +45646,7 @@ ParticleSystem:
|
|||
--- !u!199 &414691611028988226
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -50344,7 +50344,7 @@ ParticleSystem:
|
|||
--- !u!199 &414691612045800100
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -55087,7 +55087,7 @@ ParticleSystem:
|
|||
--- !u!199 &414691612085578008
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -59785,7 +59785,7 @@ ParticleSystem:
|
|||
--- !u!199 &414691612257095240
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -64483,7 +64483,7 @@ ParticleSystem:
|
|||
--- !u!199 &5899601245091579705
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -69921,7 +69921,7 @@ ParticleSystem:
|
|||
--- !u!199 &5567085447044821671
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -74846,7 +74846,7 @@ ParticleSystem:
|
|||
--- !u!199 &5045489869960765571
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -81302,7 +81302,7 @@ ParticleSystem:
|
|||
--- !u!199 &7424551215614179344
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -87715,7 +87715,7 @@ ParticleSystem:
|
|||
--- !u!199 &6924675644743089439
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -94257,7 +94257,7 @@ ParticleSystem:
|
|||
--- !u!199 &7275324880265961258
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -100145,7 +100145,7 @@ ParticleSystem:
|
|||
--- !u!199 &7918083443768115927
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -105477,7 +105477,7 @@ ParticleSystem:
|
|||
--- !u!199 &4249202741276730180
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -110303,7 +110303,7 @@ ParticleSystem:
|
|||
--- !u!199 &7446892149717719861
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -117305,7 +117305,7 @@ ParticleSystem:
|
|||
--- !u!199 &7994448136678369462
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -122983,7 +122983,7 @@ ParticleSystem:
|
|||
--- !u!199 &6366831406703767530
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -127937,7 +127937,7 @@ ParticleSystem:
|
|||
--- !u!199 &7647035856671918723
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -133735,7 +133735,7 @@ ParticleSystem:
|
|||
--- !u!199 &3442100318452166299
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -138482,7 +138482,7 @@ ParticleSystem:
|
|||
--- !u!199 &6225703503371946647
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -145059,7 +145059,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263280892008042
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -149831,7 +149831,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263281027369366
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -154749,7 +154749,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263281144678159
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -159447,7 +159447,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263281160650038
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -164150,7 +164150,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263281325203082
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -169192,7 +169192,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263282101879313
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -173890,7 +173890,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263282140865173
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -178663,7 +178663,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263282223057855
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -183406,7 +183406,7 @@ ParticleSystem:
|
|||
--- !u!199 &3736263282260434226
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -188862,7 +188862,7 @@ ParticleSystem:
|
|||
--- !u!199 &8736007889913585379
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -193863,7 +193863,7 @@ ParticleSystem:
|
|||
--- !u!199 &6218818886541518366
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -200326,7 +200326,7 @@ ParticleSystem:
|
|||
--- !u!199 &3061375693970565652
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -205886,7 +205886,7 @@ ParticleSystem:
|
|||
--- !u!199 &6371239923318808130
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -214229,7 +214229,7 @@ ParticleSystem:
|
|||
--- !u!199 &1315029844154324974
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -219108,7 +219108,7 @@ ParticleSystem:
|
|||
--- !u!199 &8071948387418332622
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -225714,7 +225714,7 @@ ParticleSystem:
|
|||
--- !u!199 &3296716962752466389
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -231034,7 +231034,7 @@ ParticleSystem:
|
|||
--- !u!199 &5208671054231575281
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -235732,7 +235732,7 @@ ParticleSystem:
|
|||
--- !u!199 &6800295426981046828
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -246866,7 +246866,7 @@ ParticleSystem:
|
|||
--- !u!199 &7443524496537394543
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -253210,7 +253210,7 @@ ParticleSystem:
|
|||
--- !u!199 &3952339559707849751
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -253364,7 +253364,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &1188323177024200088
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -260006,7 +260006,7 @@ ParticleSystem:
|
|||
--- !u!199 &2759699216698959261
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -267204,7 +267204,7 @@ ParticleSystem:
|
|||
--- !u!199 &4947693289891535506
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -276623,7 +276623,7 @@ ParticleSystem:
|
|||
--- !u!199 &2910122108993515360
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -282025,7 +282025,7 @@ ParticleSystem:
|
|||
--- !u!199 &2442695948598551547
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -289698,7 +289698,7 @@ ParticleSystem:
|
|||
--- !u!199 &2047885427326027412
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
@ -294396,7 +294396,7 @@ ParticleSystem:
|
|||
--- !u!199 &7335579053258334880
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_ObjectHideFlags: 2
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
|
|||
|
|
@ -1008,7 +1008,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &9105301399457698377
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -4133,7 +4133,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &2751415049349530586
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -6521,6 +6521,16 @@ PrefabInstance:
|
|||
m_Modification:
|
||||
m_TransformParent: {fileID: 186607428668674391}
|
||||
m_Modifications:
|
||||
- target: {fileID: 2623781795014531170, guid: ee9304e5f1d403d4ea55d2f19fafa324,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: UI_Effect_MianBan_LiBao_button_01
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2623781795014531170, guid: ee9304e5f1d403d4ea55d2f19fafa324,
|
||||
type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2623781795014531173, guid: ee9304e5f1d403d4ea55d2f19fafa324,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
|
@ -6626,16 +6636,6 @@ PrefabInstance:
|
|||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2623781795014531170, guid: ee9304e5f1d403d4ea55d2f19fafa324,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: UI_Effect_MianBan_LiBao_button_01
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2623781795014531170, guid: ee9304e5f1d403d4ea55d2f19fafa324,
|
||||
type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: ee9304e5f1d403d4ea55d2f19fafa324, type: 3}
|
||||
--- !u!224 &4744428278025829081 stripped
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b79948c71458bf34886053e57184e52f
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -1236,13 +1236,6 @@ ConditionType = {
|
|||
Level = 9, --玩家等级
|
||||
CarBon = 15 --通关副本
|
||||
}
|
||||
IndexValueDef = {
|
||||
[1] = 6,--首充6元
|
||||
[2] = 100, --首充100元
|
||||
[6] = 1,--首充6元
|
||||
[100] = 2, --首充100元
|
||||
}
|
||||
|
||||
--功能开启
|
||||
FunOpenIndexID = {
|
||||
DiffMonster = 3,--异妖
|
||||
|
|
@ -2380,4 +2373,39 @@ PlayerTitleRideSkinRedPointTypeStr = {
|
|||
Skin = "PlayerSkin",
|
||||
Ride = "PlayerRide",
|
||||
Title = "PlayerTitle",
|
||||
}
|
||||
}
|
||||
|
||||
MoneyType = {
|
||||
RMB = 1, -- 人民币
|
||||
USD = 2 -- 美元
|
||||
}
|
||||
|
||||
-- 金钱文字界面相关常量-----------------
|
||||
MoneyNumViewType = {
|
||||
Text_Vertical = 1, -- 文本竖向
|
||||
Text_Horizontal = 2, -- 文本横向
|
||||
Image_Vertical = 3, -- 艺术字竖向
|
||||
Image_Horizontal = 4, -- 艺术字横向
|
||||
}
|
||||
MoneyNumViewImageType = { -- 控制 元 和 $ 符号的大小 可自定义
|
||||
Small_1 = 1, -- 小图
|
||||
Big_1 = 2, -- 大图
|
||||
}
|
||||
----------------------------------
|
||||
|
||||
|
||||
-- 首充显示
|
||||
IndexValueDef = {
|
||||
[MoneyType.RMB] = {
|
||||
[1] = 6,--首充6元
|
||||
[2] = 100, --首充100元
|
||||
[6] = 1,--首充6元
|
||||
[100] = 2, --首充100元
|
||||
},
|
||||
[MoneyType.USD] = {
|
||||
[1] = 1,--首充1美元
|
||||
[2] = 15, --首充15美元
|
||||
[1] = 1,--首充1美元
|
||||
[15] = 2, --首充15美元
|
||||
},
|
||||
}
|
||||
|
|
|
|||
|
|
@ -397,6 +397,7 @@ SubUIConfig = {
|
|||
FetterItem = { name = "FetterItem",assetName = "FetterItem",script = "View/FetterItem" }, --鸿蒙阵内容
|
||||
PlayerInfoView = { name = "PlayerInfoView",assetName = "PlayerInfoView",script = "View/PlayerInfoView" }, -- 玩家信息条
|
||||
RewardPanel = { name = "RewardPanel",assetName = "RewardPanel",script = "View/RewardPanel" }, -- --奖励预览
|
||||
MoneyNumView = { name = "MoneyNumView",assetName = "MoneyNumView",script = "View/MoneyNumView" }, -- 各币种钱数显示
|
||||
[1] = {name = "EveryDayGift",assetName = "EveryDayGift",script = "Modules/Recharge/View/EveryDayGift"},
|
||||
[2] = {name = "GiftPre",assetName = "GiftPre",script = "Modules/Recharge/View/GiftPre"},
|
||||
[3] = {name = "RechargeView",assetName = "RechargeView",script = "Modules/Recharge/View/RechargeView"},
|
||||
|
|
|
|||
|
|
@ -3,11 +3,11 @@ local this = MoneyUtil
|
|||
|
||||
|
||||
this.RMB2O = {}
|
||||
this.MT = 1
|
||||
this.MT = MoneyType.RMB
|
||||
|
||||
|
||||
function this.Initialize()
|
||||
this.MT = ConfigManager.GetConfigData(ConfigName.SpecialConfig, 79).Value
|
||||
this.MT = tonumber(ConfigManager.GetConfigData(ConfigName.SpecialConfig, 79).Value)
|
||||
local er = ConfigManager.GetConfig(ConfigName.ExchangeRate)
|
||||
for _, v in ConfigPairs(er) do
|
||||
this.RMB2O[v.Price_1] = v
|
||||
|
|
@ -37,35 +37,33 @@ function this.GetCurMoneyType()
|
|||
end
|
||||
|
||||
local _t2m = {
|
||||
[1] = "¥",
|
||||
[2] = "$",
|
||||
[MoneyType.RMB] = "¥",
|
||||
[MoneyType.USD] = "$",
|
||||
}
|
||||
-- 获取货币符号
|
||||
function this.GetMoneyMark(mt)
|
||||
if not mt then
|
||||
mt = this.MT
|
||||
end
|
||||
mt = tonumber(mt)
|
||||
if _t2m[mt] then
|
||||
return _t2m[mt]
|
||||
end
|
||||
return _t2m[1]
|
||||
return _t2m[MoneyType.RMB]
|
||||
end
|
||||
|
||||
-- 获取货币单位名称
|
||||
local _t2n = {
|
||||
[1] = "%s元",
|
||||
[2] = "$%s",
|
||||
[MoneyType.RMB] = "%s元",
|
||||
[MoneyType.USD] = "$%s",
|
||||
}
|
||||
function this.GetMoneyUnitName(mt)
|
||||
if not mt then
|
||||
mt = this.MT
|
||||
end
|
||||
mt = tonumber(mt)
|
||||
if _t2n[mt] then
|
||||
return _t2n[mt]
|
||||
end
|
||||
return _t2n[1]
|
||||
return _t2n[MoneyType.RMB]
|
||||
end
|
||||
|
||||
function this.GetMoneyUnitNameWithMoney(money)
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ function DayRewardItem:OnReceivedBtnClicked()
|
|||
self.receiveBtn.gameObject:SetActive(false)
|
||||
self.receivedFlag:SetActive(true)
|
||||
self.redPoint:SetActive(false)
|
||||
self.mainPanel:SetTabRedPointStatus(IndexValueDef[self.context.Values[1][1]])
|
||||
self.mainPanel:SetTabRedPointStatus(IndexValueDef[MoneyUtil.MT][self.context.Values[1][1]])
|
||||
CheckRedPointStatus(RedPointType.FirstRecharge)
|
||||
if FirstRechargeManager.GetReceiveAll() then
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.Activity.OnActivityOpenOrClose, {
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ function this.GetSixMoneyTabRedPointStatus()
|
|||
local redPoint = false
|
||||
for _, rewardInfo in ConfigPairs(activityRewardConfig) do
|
||||
if rewardInfo.ActivityId == ActivityTypeDef.FirstRecharge and
|
||||
rewardInfo.Values[1][1] == IndexValueDef[1] then
|
||||
rewardInfo.Values[1][1] == IndexValueDef[MoneyUtil.MT][1] then
|
||||
redPoint = redPoint or this.GetDayItemRedPoint(rewardInfo)
|
||||
end
|
||||
end
|
||||
|
|
@ -43,7 +43,7 @@ function this.GetHundredTabRedPointStatus()
|
|||
local redPoint = false
|
||||
for _, rewardInfo in ConfigPairs(activityRewardConfig) do
|
||||
if rewardInfo.ActivityId == ActivityTypeDef.FirstRecharge and
|
||||
rewardInfo.Values[1][1] == IndexValueDef[2] then
|
||||
rewardInfo.Values[1][1] == IndexValueDef[MoneyUtil.MT][2] then
|
||||
redPoint = redPoint or this.GetDayItemRedPoint(rewardInfo)
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -18,14 +18,30 @@ local TextColorDef = {
|
|||
local orginLayer
|
||||
local activityRewardConfig = ConfigManager.GetConfig(ConfigName.ActivityRewardConfig)
|
||||
|
||||
local TipConfig = {
|
||||
[MoneyType.RMB] = {
|
||||
[1] = "s_shouchong_6_zh",
|
||||
[2] = "s_shouchong_100_zh"
|
||||
},
|
||||
[MoneyType.USD] = {
|
||||
[1] = "s_shouchong_$1_zh",
|
||||
[2] = "s_shouchong_15_zh"
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
function FirstRechargePanel:InitComponent()
|
||||
orginLayer = 0
|
||||
self.frame = Util.GetGameObject(self.transform, "frame")
|
||||
self.closeBtn = Util.GetGameObject(self.transform, "closeBtn")
|
||||
self.heroPreviewBtn = Util.GetGameObject(self.transform, "frame/heroPreviewBtn")
|
||||
self.tenProBtn = Util.GetGameObject(self.transform, "frame/tenProBtn")
|
||||
self.stageImage6 = Util.GetGameObject(self.transform, "frame/stageImage/Image")
|
||||
self.stageImage100 = Util.GetGameObject(self.transform, "frame/stageImage/Image (1)")
|
||||
self.stageImage6 = Util.GetGameObject(self.transform, "frame/stageImage/Image"):GetComponent("Image")
|
||||
self.stageImage100 = Util.GetGameObject(self.transform, "frame/stageImage/Image (1)"):GetComponent("Image")
|
||||
self.stageImage6.sprite = Util.LoadSprite(TipConfig[MoneyUtil.MT][1])
|
||||
self.stageImage100.sprite = Util.LoadSprite(TipConfig[MoneyUtil.MT][2])
|
||||
self.stageImage6:SetNativeSize()
|
||||
self.stageImage100:SetNativeSize()
|
||||
--topPart
|
||||
-- self.itemPos = Util.GetGameObject(self.transform, "frame/itemPos")
|
||||
-- self.itemInfo = SubUIManager.Open(SubUIConfig.ItemView, self.itemPos.transform)
|
||||
|
|
@ -41,6 +57,7 @@ function FirstRechargePanel:InitComponent()
|
|||
self.selectTabs[i] = Util.GetGameObject(self.tabs[i], "selected")
|
||||
self.tabTitles[i] = Util.GetGameObject(self.tabs[i], "title"):GetComponent("Text")
|
||||
self.tabRedPoint[i] = Util.GetGameObject(self.tabs[i], "redPoint")
|
||||
-- self.tabs[i]:GetComponent(Text)
|
||||
end
|
||||
self.selectTabIndex = -1
|
||||
|
||||
|
|
@ -164,6 +181,7 @@ function FirstRechargePanel:OnTabChanged(index)
|
|||
end
|
||||
for i, title in ipairs(self.tabTitles) do
|
||||
title.color = i == index and TextColorDef[2] or TextColorDef[1]
|
||||
title.text = string.format("累充满%s", MoneyUtil.GetMoneyUnitNameWithMoney(IndexValueDef[MoneyUtil.MT][i]))
|
||||
end
|
||||
self.stageImage6.gameObject:SetActive(index == 1)
|
||||
self.stageImage100.gameObject:SetActive(index == 2)
|
||||
|
|
@ -175,7 +193,7 @@ function FirstRechargePanel:ShowContent(index)
|
|||
local tempData = {}
|
||||
for _, rewardInfo in ConfigPairs(activityRewardConfig) do
|
||||
if rewardInfo.ActivityId == ActivityTypeDef.FirstRecharge and
|
||||
rewardInfo.Values[1][1] == IndexValueDef[index] then
|
||||
rewardInfo.Values[1][1] == IndexValueDef[MoneyUtil.MT][index] then
|
||||
table.insert(tempData, rewardInfo)
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -787,7 +787,7 @@ function this:OnShow()
|
|||
-- 开始定时刷新聊天数据
|
||||
this.ChatTipView:StartCheck()
|
||||
|
||||
|
||||
|
||||
-- 刷新拍脸
|
||||
local patFaceAllData = PatFaceManager.GetPatFaceAllDataTabs()
|
||||
if patFaceAllData and #patFaceAllData <= 0 and not UIManager.IsOpen(UIName.PatFacePanel) then
|
||||
|
|
|
|||
|
|
@ -12,6 +12,11 @@ local ContinuityRechargePage = quick_class("ContinuityRechargePage")
|
|||
local isPlayAnim = true
|
||||
local sortingOrder = 0
|
||||
local continuityTaskList = {}
|
||||
local _MoneyConfig = {
|
||||
[MoneyType.RMB] = "每\n日\n仅\n需\n充\n值\n6\n元",
|
||||
[MoneyType.USD] = "每\n日\n仅\n需\n充\n值\n$1"
|
||||
}
|
||||
|
||||
function ContinuityRechargePage:ctor(mainPanel, gameObject)
|
||||
self.mainPanel = mainPanel
|
||||
self.gameObject = gameObject
|
||||
|
|
@ -25,8 +30,16 @@ function ContinuityRechargePage:ctor(mainPanel, gameObject)
|
|||
self.title1 = Util.GetGameObject(self.image, "title1"):GetComponent("Text")
|
||||
self.continuityTaskItem:SetActive(false)
|
||||
self.obj = Util.GetGameObject(self.image, "obj")
|
||||
|
||||
if not self.moneyNum then
|
||||
self.moneyNum = SubUIManager.Open(SubUIConfig.MoneyNumView, self.image.transform,
|
||||
2000, MoneyNumViewType.Image_Horizontal, "ArtFont_2_cfont", 42, 0.7, Vector2.New(118, 161), Vector2.New(-30, -50), MoneyNumViewImageType.Big_1)
|
||||
self.moneyNum:SetOffsetPosition(Vector2.New(0, -450))
|
||||
end
|
||||
|
||||
end
|
||||
function ContinuityRechargePage:OnShow(_sortingOrder)
|
||||
self.title1.text = _MoneyConfig[MoneyUtil.MT]
|
||||
if GetCurLanguage() == 1 then
|
||||
SetTextVerTial(self.title1,Vector3.New(38.295,152,0))
|
||||
self.image.transform.localPosition = Vector2.New(-354,403)
|
||||
|
|
|
|||
|
|
@ -50,6 +50,13 @@ function GiftPre:InitComponent()
|
|||
table.insert(self.numList,self.numGrid.transform:GetChild(i-1):GetComponent("Text"))
|
||||
end
|
||||
|
||||
if not self.moneyNum then
|
||||
self.moneyNum = SubUIManager.Open(SubUIConfig.MoneyNumView, self.type1.transform,
|
||||
0, MoneyNumViewType.Image_Horizontal, "ArtFont_1_cfont", 42, 1, Vector2.New(46, 46), Vector2.New(0, -25), MoneyNumViewImageType.Small_1)
|
||||
end
|
||||
self.moneyNum:SetOffsetPosition(Vector2.New(0, 0))
|
||||
self.moneyNum.transform:SetSiblingIndex(2)
|
||||
|
||||
self.type2 = Util.GetGameObject(self.upLayout, "type2")
|
||||
self.type2Ima = Util.GetGameObject(self.upLayout, "Image")
|
||||
self.type2Icon1 = Util.GetGameObject(self.type2, "icon_1")
|
||||
|
|
@ -255,12 +262,13 @@ function GiftPre:SetContent1()
|
|||
self.tipRoot:SetActive(true)
|
||||
self:SetTip()
|
||||
end
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(self.upLayout.transform)
|
||||
ForceRebuildLayout(self.upLayout.transform)
|
||||
end
|
||||
|
||||
function GiftPre:SetType1(type1Text1,num,type1Text3)
|
||||
self.type1.gameObject:SetActive(true)
|
||||
CreatNumberPrefab(tostring(num),self.numList)
|
||||
self.moneyNum:SetNum(num)
|
||||
self.type1Text1.text = "累计充值"
|
||||
self.type1Text3.text = type1Text3
|
||||
end
|
||||
|
|
@ -397,7 +405,7 @@ function GiftPre:SetBtn(_itemdata)
|
|||
self.redPoint.gameObject:SetActive(false)
|
||||
end
|
||||
Util.SetGray(self.btnBuy, (self.isCanBuy == 2))
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(self.btnBuy.transform)
|
||||
ForceRebuildLayout(self.btnBuy.transform)
|
||||
end
|
||||
|
||||
function GiftPre:OnClose()
|
||||
|
|
@ -410,5 +418,11 @@ function GiftPre:OnClose()
|
|||
SubUIManager.Close(v)
|
||||
end
|
||||
self.itemList = {}
|
||||
|
||||
|
||||
if self.moneyNum then
|
||||
SubUIManager.Close(self.moneyNum)
|
||||
self.moneyNum = nil
|
||||
end
|
||||
end
|
||||
return GiftPre
|
||||
|
|
@ -0,0 +1,250 @@
|
|||
MoneyNumView = {}
|
||||
|
||||
local PositionType = {
|
||||
Up_Or_Left = 1,
|
||||
Down_Or_Right = 2,
|
||||
}
|
||||
|
||||
local ImageTypeConfig = {
|
||||
[MoneyNumViewImageType.Small_1] = {
|
||||
[MoneyType.RMB] = {type = PositionType.Down_Or_Right, imgName = "c_czlb_yuan_zh", imgSize = nil},
|
||||
[MoneyType.USD] = {type = PositionType.Up_Or_Left, imgName = "c_czlb_yuan_vi", imgSize = nil}
|
||||
},
|
||||
[MoneyNumViewImageType.Big_1] = {
|
||||
[MoneyType.RMB] = {type = PositionType.Down_Or_Right, imgName = "c_czlb_yuan_zh", imgSize = Vector3.New(60, 60)},
|
||||
[MoneyType.USD] = {type = PositionType.Up_Or_Left, imgName = "c_czlb_yuan_vi", imgSize = Vector3.New(60, 60)}
|
||||
}
|
||||
}
|
||||
|
||||
function MoneyNumView:New(gameObject)
|
||||
local b = {}
|
||||
b.gameObject = gameObject
|
||||
b.transform = gameObject.transform
|
||||
setmetatable(b, { __index = MoneyNumView })
|
||||
return b
|
||||
end
|
||||
|
||||
--初始化组件(用于子类重写)
|
||||
function MoneyNumView:InitComponent()
|
||||
self.Text_Num = Util.GetGameObject(self.gameObject, "Text_Num"):GetComponent("Text")
|
||||
|
||||
self.Image_Num_Vertical = Util.GetGameObject(self.gameObject, "Image_Num_Vertical"):GetComponent("VerticalLayoutGroup")
|
||||
self.V_NumLayout = Util.GetGameObject(self.Image_Num_Vertical.transform, "nums"):GetComponent("VerticalLayoutGroup")
|
||||
self.V_Image_1 = Util.GetGameObject(self.Image_Num_Vertical.transform, "Image (1)"):GetComponent("Image")
|
||||
self.V_Image_2 = Util.GetGameObject(self.Image_Num_Vertical.transform, "Image (2)"):GetComponent("Image")
|
||||
|
||||
self.Image_Num_Horizontal = Util.GetGameObject(self.gameObject, "Image_Num_Horizontal"):GetComponent("HorizontalLayoutGroup")
|
||||
self.H_NumLayout = Util.GetGameObject(self.Image_Num_Horizontal.transform, "nums"):GetComponent("HorizontalLayoutGroup")
|
||||
self.H_Image_1 = Util.GetGameObject(self.Image_Num_Horizontal.transform, "Image (1)"):GetComponent("Image")
|
||||
self.H_Image_2 = Util.GetGameObject(self.Image_Num_Horizontal.transform, "Image (2)"):GetComponent("Image")
|
||||
|
||||
self.V_Num = {}
|
||||
self.H_Num = {}
|
||||
for i = 1, 10 do
|
||||
self.V_Num[i] = Util.GetGameObject(self.V_NumLayout.transform, "num ("..i..")"):GetComponent("Text")
|
||||
self.H_Num[i] = Util.GetGameObject(self.H_NumLayout.transform, "num ("..i..")"):GetComponent("Text")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--绑定事件(用于子类重写)
|
||||
function MoneyNumView:BindEvent()
|
||||
end
|
||||
|
||||
--添加事件监听(用于子类重写)
|
||||
function MoneyNumView:AddListener()
|
||||
end
|
||||
|
||||
--移除事件监听(用于子类重写)
|
||||
function MoneyNumView:RemoveListener()
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
--- 参数说明
|
||||
--- num 要显示的金钱的数量
|
||||
--- viewType 界面类型 对应 MoneyNumViewType 常量
|
||||
--- font 字体
|
||||
--- fontSize 字体大小(只在文本下生效)
|
||||
--- localScale 字体缩放
|
||||
--- rectSize 文本:文本框的大小 艺术字:单个艺术字的大小,修改会影响排版,但不会影响艺术字的大小
|
||||
--- space 间距 该组件中有两个Layout嵌套 space为Vector2值 x为外层嵌套的spacing值 y为内层嵌套的值
|
||||
--- imgType 符号图片的类型, 该类型可根据目前使用的货币类型,定义 元 和 $ 图片文字的大小
|
||||
---
|
||||
|
||||
--界面打开时调用(用于子类重写)
|
||||
function MoneyNumView:OnOpen(num, viewType, font, fontSize, localScale, rectSize, space, imgType)
|
||||
self.num = tostring(num) or ""
|
||||
self.viewType = viewType
|
||||
self.font = font
|
||||
self.fontSize = fontSize
|
||||
self.localScale = localScale
|
||||
self.rectSize = rectSize
|
||||
self.space = space
|
||||
self.imgType = imgType or MoneyNumViewImageType.Small_1
|
||||
|
||||
self:RefreshShow()
|
||||
end
|
||||
|
||||
function MoneyNumView:RefreshShow()
|
||||
--
|
||||
self.Text_Num.gameObject:SetActive(self.viewType == MoneyNumViewType.Text_Vertical or self.viewType == MoneyNumViewType.Text_Horizontal)
|
||||
self.Image_Num_Vertical.gameObject:SetActive(self.viewType == MoneyNumViewType.Image_Vertical)
|
||||
self.Image_Num_Horizontal.gameObject:SetActive(self.viewType == MoneyNumViewType.Image_Horizontal)
|
||||
|
||||
-- 竖向文本每个字中间添加一个\n
|
||||
if self.viewType == MoneyNumViewType.Text_Vertical then
|
||||
local moneyStr = MoneyUtil.GetMoneyUnitNameWithMoney(self.num)
|
||||
local strTb = StringConvertToTable(moneyStr)
|
||||
local txt = strTb[1]
|
||||
for i = 2, #strTb do
|
||||
txt = txt .. "\n" .. strTb[2]
|
||||
end
|
||||
self:SetTextShow(txt)
|
||||
|
||||
-- 横向文本直接显示
|
||||
elseif self.viewType == MoneyNumViewType.Text_Horizontal then
|
||||
local moneyStr = MoneyUtil.GetMoneyUnitNameWithMoney(self.num)
|
||||
self:SetTextShow(moneyStr)
|
||||
|
||||
-- 竖向图片显示
|
||||
elseif self.viewType == MoneyNumViewType.Image_Vertical then
|
||||
-- 处理数字显示
|
||||
self:SetNumShow(self.V_Num)
|
||||
-- 处理符号显示
|
||||
self:SetMarkShow(self.V_Image_1, self.V_Image_2)
|
||||
--
|
||||
self.Image_Num_Vertical.spacing = self.space.x or 0
|
||||
self.V_NumLayout.spacing = self.space.y or 0
|
||||
--
|
||||
ForceRebuildLayout(self.V_NumLayout.transform)
|
||||
ForceRebuildLayout(self.Image_Num_Vertical.transform)
|
||||
|
||||
-- 横向图片显示
|
||||
elseif self.viewType == MoneyNumViewType.Image_Horizontal then
|
||||
-- 处理数字显示
|
||||
self:SetNumShow(self.H_Num)
|
||||
-- 处理符号显示
|
||||
self:SetMarkShow(self.H_Image_1, self.H_Image_2)
|
||||
--
|
||||
self.Image_Num_Horizontal.spacing = self.space.x or 0
|
||||
self.H_NumLayout.spacing = self.space.y or 0
|
||||
--
|
||||
ForceRebuildLayout(self.H_NumLayout.transform)
|
||||
ForceRebuildLayout(self.Image_Num_Horizontal.transform)
|
||||
end
|
||||
|
||||
-- self.isChange = 0
|
||||
self:RefreshSize()
|
||||
self:RefreshOffsetPosition()
|
||||
end
|
||||
-- 设置图片数字显示
|
||||
function MoneyNumView:SetTextShow(txt)
|
||||
self.Text_Num.text = txt
|
||||
self.Text_Num.font = Util.LoadFont(self.font)
|
||||
self.Text_Num.fontSize = self.fontSize
|
||||
self.Text_Num.transform.localScale = Vector3.one * self.localScale
|
||||
self.Text_Num.transform.sizeDelta = self.rectSize
|
||||
|
||||
ForceRebuildLayout(self.Text_Num.transform)
|
||||
end
|
||||
|
||||
-- 设置图片数字显示
|
||||
function MoneyNumView:SetNumShow(numList)
|
||||
local numTb = StringConvertToTable(self.num)
|
||||
for i = 1, 10 do
|
||||
if numTb[i] then
|
||||
numList[i].gameObject:SetActive(true)
|
||||
numList[i].text = numTb[i]
|
||||
numList[i].font = Util.LoadFont(self.font)
|
||||
numList[i].fontSize = self.fontSize
|
||||
numList[i].transform.localScale = Vector3.one * self.localScale
|
||||
numList[i].transform.sizeDelta = self.rectSize
|
||||
else
|
||||
numList[i].gameObject:SetActive(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
-- 设置图片数字显示
|
||||
function MoneyNumView:SetMarkShow(img1, img2)
|
||||
local config = ImageTypeConfig[self.imgType][MoneyUtil.MT]
|
||||
if not config then
|
||||
return
|
||||
end
|
||||
local imgGo
|
||||
if config.type == PositionType.Down_Or_Right then
|
||||
imgGo = img2
|
||||
elseif config.type == PositionType.Up_Or_Left then
|
||||
imgGo = img1
|
||||
end
|
||||
img1.gameObject:SetActive(imgGo == img1)
|
||||
img2.gameObject:SetActive(imgGo == img2)
|
||||
-- 设置图片显示
|
||||
imgGo.sprite = Util.LoadSprite(config.imgName)
|
||||
if config.imgSize then
|
||||
imgGo.transform.sizeDelta = config.imgSize
|
||||
else
|
||||
imgGo:SetNativeSize()
|
||||
end
|
||||
end
|
||||
|
||||
function MoneyNumView:SetNum(num)
|
||||
if not num then
|
||||
return
|
||||
end
|
||||
self.num = tostring(num)
|
||||
self:RefreshShow()
|
||||
end
|
||||
|
||||
function MoneyNumView:SetOffsetPosition(position)
|
||||
if not position then
|
||||
return
|
||||
end
|
||||
self.offsetPosition = position
|
||||
self:RefreshOffsetPosition()
|
||||
end
|
||||
|
||||
--
|
||||
-- function MoneyNumView:Update()
|
||||
-- -- 延迟3帧刷新大小
|
||||
-- if self.isChange <= 3 then
|
||||
-- if self.isChange == 3 then
|
||||
-- self:RefreshSize()
|
||||
-- self:RefreshOffsetPosition()
|
||||
-- end
|
||||
-- self.isChange = self.isChange + 1
|
||||
-- end
|
||||
-- end
|
||||
-- 刷新组件大小
|
||||
function MoneyNumView:RefreshSize()
|
||||
if self.viewType == MoneyNumViewType.Text_Vertical or self.viewType == MoneyNumViewType.Text_Horizontal then
|
||||
self.transform.sizeDelta = self.Text_Num.transform.sizeDelta
|
||||
elseif self.viewType == MoneyNumViewType.Image_Vertical then
|
||||
self.transform.sizeDelta = self.Image_Num_Vertical.transform.sizeDelta
|
||||
elseif self.viewType == MoneyNumViewType.Image_Horizontal then
|
||||
self.transform.sizeDelta = self.Image_Num_Horizontal.transform.sizeDelta
|
||||
end
|
||||
end
|
||||
-- 刷新组件大小
|
||||
function MoneyNumView:RefreshOffsetPosition()
|
||||
if not self.offsetPosition then
|
||||
self.offsetPosition = Vector3.New(0, 0)
|
||||
return
|
||||
end
|
||||
if self.viewType == MoneyNumViewType.Text_Vertical or self.viewType == MoneyNumViewType.Text_Horizontal then
|
||||
self.Text_Num.transform.localPosition = self.offsetPosition
|
||||
elseif self.viewType == MoneyNumViewType.Image_Vertical then
|
||||
self.Image_Num_Vertical.transform.localPosition = self.offsetPosition
|
||||
elseif self.viewType == MoneyNumViewType.Image_Horizontal then
|
||||
self.Image_Num_Horizontal.transform.localPosition = self.offsetPosition
|
||||
end
|
||||
end
|
||||
|
||||
--界面关闭时调用(用于子类重写)
|
||||
function MoneyNumView:OnClose()
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
return MoneyNumView
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b32ee88ac2f936044a036647d5e0cd73
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
Reference in New Issue