From d6613db5114f843602e6535a4ceed5d0f3a5dffc Mon Sep 17 00:00:00 2001 From: gaoxin Date: Sat, 27 Feb 2021 19:21:25 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=9C=AC=E5=9C=B0=E5=8C=96=E3=80=91?= =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E9=B8=BF=E8=92=99=E9=98=B5=E7=99=BD=E7=89=87?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Harmony/EnvoyItem/EnvoyItem.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Harmony/EnvoyItem/EnvoyItem.lua b/Assets/ManagedResources/~Lua/Modules/Harmony/EnvoyItem/EnvoyItem.lua index 0b846fdb00..6bb99f673c 100644 --- a/Assets/ManagedResources/~Lua/Modules/Harmony/EnvoyItem/EnvoyItem.lua +++ b/Assets/ManagedResources/~Lua/Modules/Harmony/EnvoyItem/EnvoyItem.lua @@ -19,6 +19,8 @@ function EnvoyItem:InitComponent(parent,data) self.timer_text = Util.GetGameObject(self.gameObject,"Box/Empty/frame/Text"):GetComponent("Text") self.AddImage = Util.GetGameObject(self.gameObject,"Box/Empty/frame/AddImage") self.RedPoint = Util.GetGameObject(self.gameObject,"Box/Empty/redPoint") + -- + Util.GetGameObject(self.gameObject, "GameObject/proIcon"):GetComponent("Image").sprite = Util.LoadSprite("r_hero_huo 1_zh") end