diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua index 854da66381..374c983bec 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua @@ -361,7 +361,7 @@ function BattleLogic.Update() return end if CurRound > MaxRound then - if BattleLogic.Type==9 or BattleLogic.Type== 0 then + if BattleLogic.Type==9 or BattleLogic.Type==17 then if allHeroDamage>allEnemyDamage then BattleLogic.BattleEnd(1) else