diff --git a/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua b/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua index 18aaa7f992..7e492509ea 100644 --- a/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua @@ -11,9 +11,9 @@ function NiuQiChongTianPanel:New(gameObject) return b end local TabBox = require("Modules/Common/TabBox") -local _TabData={ [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12251] , nameNew = "极速探索" ,rpType = RedPointType.NiuQiChongTian_1}, - [2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12252] , nameNew = "神将招募" ,rpType = RedPointType.NiuQiChongTian_2}, - [3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12253] , nameNew = "神将升星" ,rpType = RedPointType.NiuQiChongTian_3},} +local _TabData={ [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12251] , nameNew = "神将招募" ,rpType = RedPointType.NiuQiChongTian_1}, + [2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12252] , nameNew = "神将升星" ,rpType = RedPointType.NiuQiChongTian_2}, + [3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = Language[12253] , nameNew = "极速探索" ,rpType = RedPointType.NiuQiChongTian_3},} local _TabFontColor = { default = Color.New(130 / 255, 128 / 255, 120 / 255, 1), select = Color.New(243 / 255, 235 / 255, 202 / 255, 1)} @@ -220,6 +220,7 @@ function NiuQiChongTianPanel:SingleDataShow(go, index,data) local grid = Util.GetGameObject(go, "rewardList") local shadow = Util.GetGameObject(go, "shadow") + LogGreen("data.Reward:"..tostring(#data.Reward)) local shows = data.Reward title.text = GetLanguageStrById(data.Text) redPoint:SetActive(data.state == 1)