From 7d1c748a758138c2ee0c37e185b101958058a2a8 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Mon, 2 Aug 2021 10:22:00 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=83=AD=E6=9B=B4=E5=B7=A5=E5=85=B7?= =?UTF-8?q?=E3=80=91=E6=96=87=E4=BB=B6=E5=A4=A7=E5=B0=8F=E6=98=BE=E7=A4=BA?= =?UTF-8?q?=E9=94=99=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs index 582bf82a43..69a4e765fd 100644 --- a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs +++ b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs @@ -761,7 +761,7 @@ namespace GameEditor.FrameTool _scp = EditorGUILayout.BeginScrollView(_scp); foreach(ResourceFile rf in diffList) { - EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576).ToString("0.00") + "M"); + EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576f).ToString("0.00") + "M"); } EditorGUILayout.LabelField("files.unity3d"); EditorGUILayout.LabelField(AppConst.GameConfigFile);