【ID1009619】

【帧率设置】在游戏内可以修改游戏帧率
dev_chengFeng
jiaoyangna 2021-07-01 13:56:18 +08:00
parent 06d6cf4ab3
commit d828d272ec
3 changed files with 836 additions and 2 deletions

View File

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View File

@ -18,7 +18,8 @@ ServerConfigManager.SettingConfig = {
PACKAGE_CONFIG = "PACKAGE_CONFIG", -- 包配置
IS_NO_TALKING = "IS_NO_TALKING", -- 禁言
IS_LOAD_STREAMING = "IS_LOAD_STREAMING", -- 是否加载外部资源
CURVED_TEXT_CODE = "CURVED_TEXT_CODE", -- 是否加载外部资源
CURVED_TEXT_CODE = "CURVED_TEXT_CODE", -- 是否可以显示弧形文字
IS_SELECT_RESLUTION = "IS_SELECT_RESLUTION", --是否可以选择帧率
}

View File

@ -49,7 +49,15 @@ function SettingInfo:InitComponent(gameObject, rootPanel)
else
this.dropDown = Util.GetGameObject(gameObject,"other/box/Dropdown")
this.dropDown:SetActive(false)
end
if ServerConfigManager.IsSettingActive(ServerConfigManager.SettingConfig.IS_SELECT_RESLUTION) then
this.selectResolution = Util.GetGameObject(gameObject,"other/box/selectResolution"):GetComponent("Dropdown")
this.selectResolutionText = Util.GetGameObject(gameObject,"other/box/selectResolution/Label"):GetComponent("Text")
this.selectResolutionTip = Util.GetGameObject(gameObject,"other/box/selectResolution/tip")
else
this.selectResolution = Util.GetGameObject(gameObject,"other/box/selectResolution")
this.selectResolution:SetActive(false)
end
end
@ -73,6 +81,21 @@ function SettingInfo:SetTipShow()
end
end
function SettingInfo:SetReslutionTipShow()
local value = PlayerPrefs.GetInt("ResLution")
this.selectResolution.value = value
if value == 0 then
UnityEngine.Application.targetFrameRate = 30;
this.selectResolutionText.text = "普通帧率"
this.selectResolutionTip.gameObject:SetActive(false)
else
UnityEngine.Application.targetFrameRate = 60;
this.selectResolutionText.text = "高帧率"
this.selectResolutionTip.gameObject:SetActive(true)
end
LogGreen("UnityEngine.Application.targetFrameRate:"..UnityEngine.Application.targetFrameRate)
end
--绑定事件(用于子类重写)
function SettingInfo:BindEvent()
if IsLanguagePack then
@ -89,6 +112,14 @@ function SettingInfo:BindEvent()
end
)
end
if ServerConfigManager.IsSettingActive(ServerConfigManager.SettingConfig.IS_SELECT_RESLUTION) then
this.selectResolution.onValueChanged:AddListener(
function(value)
PlayerPrefs.SetInt("ResLution",value)
this:SetReslutionTipShow()
end
)
end
--cdKey兑换
Util.AddClick(this.cdKey, function()
UIManager.OpenPanel(UIName.CDKeyExchangePanel)
@ -166,6 +197,7 @@ end
--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
function SettingInfo:OnShow()
this:SetTipShow()
this:SetReslutionTipShow()
this.cdKey:SetActive(SERVER_VERSION == 0)
this.RefreshPlayerInfoShow()
this.BGMSlider.value = SettingManager.GetSettingData(SETTING_TYPE.BGM_RATIO)