【战斗】修复技能单回合限制会导致战斗卡死的问题
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@ -1478,7 +1478,6 @@ local passivityList = {
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[78] = function(role, args)
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local pro = args[1]
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local f1 = args[2]
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LogBattle("开始治疗")
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--这里加一个延时,防止执行时显示层还没有初始化,从而没有表现
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BattleLogic.WaitForTrigger(0.05, function()
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local val = floor(BattleUtil.FP_Mul(f1, role:GetRoleData(BattlePropList[pro])))
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@ -13,6 +13,7 @@ this.IsSkilling = false
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this.MaxSkillCount = 20 -- 单个回合内最多释放20次技能
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-- 初始化
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function this.Init()
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this.CurSkillCount = 0
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this.Clear()
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end
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