页面修改

ShaoNv
PC-202302260912\Administrator 2024-12-05 20:08:47 +08:00
parent c65f52522a
commit d968502e3a
3 changed files with 112 additions and 14 deletions

View File

@ -442,7 +442,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 474.8, y: -37}
m_SizeDelta: {x: 260, y: 74}
m_SizeDelta: {x: 260, y: 85}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222592833259871116
CanvasRenderer:
@ -472,7 +472,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 6ff20609e8c68014394e6b730e1c7948, type: 3}
m_Sprite: {fileID: 21300000, guid: e0d70e0322fd03b4bbf550d673a7cc5d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -582,15 +582,16 @@ RectTransform:
m_GameObject: {fileID: 1157730044481472}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7762063819831567671}
m_Father: {fileID: 3094864558833778807}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -231, y: 111.4}
m_SizeDelta: {x: 184, y: 74}
m_AnchoredPosition: {x: -204.7, y: 101}
m_SizeDelta: {x: 83, y: 86}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222326265939223336
CanvasRenderer:
@ -620,7 +621,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 053953f2b467d9a4dbee3e3bc211a001, type: 3}
m_Sprite: {fileID: 21300000, guid: c4ff311767f71824e96d037b7000f7b0, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -3141,7 +3142,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -144.9, y: 4.5999513}
m_SizeDelta: {x: 137, y: 127}
m_SizeDelta: {x: 150, y: 122}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &180724177236460629
CanvasRenderer:
@ -3171,7 +3172,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: d2eff9e1ef9c15745986a5aa489eb10c, type: 3}
m_Sprite: {fileID: 21300000, guid: 1ed5318bb89065649bcd7268a24a4c1a, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -7226,6 +7227,101 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &9181231903437762513
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7762063819831567671}
- component: {fileID: 7922298542274025540}
- component: {fileID: 3730143632149261839}
- component: {fileID: 3790747074884602877}
m_Layer: 5
m_Name: zekouImage
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7762063819831567671
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181231903437762513}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children: []
m_Father: {fileID: 224180545808046118}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -36.3, y: 22.6}
m_SizeDelta: {x: 75.17, y: 86.23}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7922298542274025540
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181231903437762513}
m_CullTransparentMesh: 0
--- !u!114 &3730143632149261839
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181231903437762513}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 70
m_FontStyle: 2
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 80
m_Alignment: 5
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 9
--- !u!114 &3790747074884602877
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9181231903437762513}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
m_EffectDistance: {x: 3, y: -3}
m_UseGraphicAlpha: 1
--- !u!1 &9188977090771340237
GameObject:
m_ObjectHideFlags: 0

View File

@ -488,7 +488,8 @@ function this:ShopItemAdapter(shopItem, itemData)
local priceBg = Util.GetGameObject(bg, "pricebg")
local itemPrice = Util.GetGameObject(bg, "pricebg/price"):GetComponent("Text")
local costIcon = Util.GetGameObject(bg, "pricebg/costIcon"):GetComponent("Image")
local discountbg = Util.GetGameObject(bg, "discountbg")
local discountbg = Util.GetGameObject(bg, "discountbg/zekouImage")
local discountbg1 = Util.GetGameObject(bg, "discountbg")
local empty = Util.GetGameObject(shopItem, "empty")
local yihuode = Util.GetGameObject(shopItem, "yihuode")
local lock = Util.GetGameObject(shopItem, "lock")
@ -527,14 +528,15 @@ function this:ShopItemAdapter(shopItem, itemData)
--itemInfo.GoodsName
-- 折扣
if price == 0 then
discountbg:SetActive(true)
discountbg:GetComponent("Image").sprite = self.spLoader:LoadSprite("s_shop_zhekou_00_zh")
discountbg1:SetActive(true)
discountbg1:GetComponent("Image").sprite = self.spLoader:LoadSprite("X1_jingjichang_mianfei_zh")
discountbg:SetActive(false)
else
local isDiscount = itemInfo.IsDiscount == 1
discountbg1:SetActive(isDiscount)
discountbg:SetActive(isDiscount)
if isDiscount then
discountbg:GetComponent("Image").sprite = self.spLoader:LoadSprite("s_shop_zhekou_0" ..
itemInfo.DiscountDegree .. "_zh")
discountbg:GetComponent("Text").text = itemInfo.DiscountDegree
end
end
-- 消耗物品的信息