From da1aa31b3de19a0255cf5b2a33bb78feb48ead91 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Tue, 23 Feb 2021 17:03:10 +0900 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=E6=B7=B7=E4=B9=B1=E6=99=AE=E6=94=BB=E9=80=BB?= =?UTF-8?q?=E8=BE=91=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/Battle/Logic/Role/Skill.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/Skill.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/Skill.lua index e1b52e1142..ed14074172 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/Skill.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Role/Skill.lua @@ -23,7 +23,7 @@ function Skill:Init(role, effectData, type, targets, isAdd, isRage,isTriggerJudg self.isKill = false --是否技能击杀目标 self.isAdd = isAdd self.isRage = isRage - if isTriggerJudge then + if isTriggerJudge~=nil then self.isTriggerJudge=isTriggerJudge else self.isTriggerJudge = true