From da1ad31e4c12c1890c32bdc7b6cd48e64488273e Mon Sep 17 00:00:00 2001 From: gaoxin Date: Fri, 19 Mar 2021 21:01:27 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90bug=E3=80=91=E4=BF=AE=E5=A4=8D?= =?UTF-8?q?=E5=85=91=E6=8D=A2=E7=A0=81=E6=8C=89=E9=92=AE=E4=B8=8D=E6=98=BE?= =?UTF-8?q?=E7=A4=BA=E7=9A=84=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua b/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua index 7ff9dbabdf..030ee10172 100644 --- a/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua +++ b/Assets/ManagedResources/~Lua/Modules/Setting/SettingInfo.lua @@ -47,7 +47,7 @@ function SettingInfo:InitComponent(gameObject, rootPanel) this.dropDownTip = Util.GetGameObject(gameObject,"other/box/Dropdown/tip") else this.dropDown = Util.GetGameObject(gameObject,"other/box/Dropdown") - this.dropDown.transform.parent.gameObject:SetActive(false) + this.dropDown:SetActive(false) end end