灵兽分解修改
parent
661b191fa9
commit
da35c73296
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@ -279,7 +279,7 @@ function this.SingleHeroDataShow(go,_heroData,isGray)
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Util.GetGameObject(_go.transform, "icon"):GetComponent("Image").sprite = Util.LoadSprite(heroData.icon)
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local chipImg=Util.GetGameObject(_go.transform, "chipImg"):GetComponent("Image")
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local formationMask =Util.GetGameObject(_go.transform, "mask")
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Util.GetGameObject(_go.transform, "formationMask/formationImage/upImage"):GetComponent("Image").sprite = Util.LoadSprite("t_tongyong-yishangzheng_zh")
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Util.GetGameObject(_go.transform, "mask/formationImage"):GetComponent("Image").sprite = Util.LoadSprite("t_tongyong-yishangzheng_zh")
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if heroData.ischip==1 then
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chipImg.gameObject:SetActive(true)
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formationMask:SetActive(isGray)
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