【编队】取消公会战相关编队判断,获取编队信息时不再检测公会战防守编队信息

dev_chengFeng
gaoxin 2021-10-21 10:22:00 +08:00
parent a17242b0c0
commit da665cc148
2 changed files with 5 additions and 5 deletions

View File

@ -115,7 +115,7 @@ function this.UpdateFormation(msg)
end
end
-- 获取数据时检测一下公会战防守数据
this.CheckGuildFightDefendFormation()
-- this.CheckGuildFightDefendFormation()
end
--刷新临时编队数据
function this.UpdateTemporaryFormation(teamId, TeamPosInfo)

View File

@ -471,10 +471,10 @@ function this.GetHeroFormationStr2(teamId)
return Language[11108], FormationTypeDef.FORMATION_ARENA_ATTACK
elseif teamId == FormationTypeDef.FORMATION_ENDLESS_MAP then
return Language[10692], FormationTypeDef.FORMATION_ENDLESS_MAP
elseif teamId == FormationTypeDef.FORMATION_GUILD_FIGHT_DEFEND then
return Language[10682], FormationTypeDef.FORMATION_GUILD_FIGHT_DEFEND
elseif teamId == FormationTypeDef.FORMATION_GUILD_FIGHT_ATTACK then
return Language[10683], FormationTypeDef.FORMATION_GUILD_FIGHT_ATTACK
-- elseif teamId == FormationTypeDef.FORMATION_GUILD_FIGHT_DEFEND then
-- return Language[10682], FormationTypeDef.FORMATION_GUILD_FIGHT_DEFEND
-- elseif teamId == FormationTypeDef.FORMATION_GUILD_FIGHT_ATTACK then
-- return Language[10683], FormationTypeDef.FORMATION_GUILD_FIGHT_ATTACK
elseif teamId == FormationTypeDef.BLOODY_BATTLE_ATTACK then
return Language[11109], FormationTypeDef.BLOODY_BATTLE_ATTACK
elseif teamId == FormationTypeDef.EXPEDITION then