diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua index c239788b7d..df9e7c8281 100644 --- a/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Popup/WishHeroRewardPopup.lua @@ -121,11 +121,11 @@ function this.SetScrollPre(root, data) getBtn:SetActive(false) local mask = Util.GetGameObject(root, "mask") if type == 1 then - info.text = Language[11002] .. - wishData.Level .. Language[12267] .. wishData.Weight / 100 .. "%" .. - Language[12268] .. wishData.MythWeight / 100 .. "%" + info.text = Language[11002] .." ".. + wishData.Level .." ".. Language[12267] .." ".. wishData.Weight / 100 .. "%" .. + Language[12268].." " .. wishData.MythWeight / 100 .. "%" else - info.text = Language[11002] .. wishData.Level .. Language[12269] .. wishData.Weight / 100 .. "%" + info.text = Language[11002].." " .. wishData.Level .. Language[12269].." " .. wishData.Weight / 100 .. "%" end if not itemList[root] then