Merge branch 'master_develop' into master_local_test

JieLing 2020-07-25 20:57:10 +08:00
commit daa7b0c6b3
1 changed files with 1 additions and 1 deletions

View File

@ -381,7 +381,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage)
--2角色碎片
self.frameMask:SetActive(true)
self.frameMask:GetComponent("Image").sprite = Util.LoadSprite(GetHeroChipQuantityImageByquality(itemConfig[itemSId].Quantity))
self.frame.sprite = Util.LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity,itemConfig[itemSId].HeroStar[2]))
self.frame.sprite = Util.LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity))
self.icon.sprite = Util.LoadSprite(GetResourcePath(itemConfig[itemSId].ResourceID))
local propertyName=itemConfig[itemSId].PropertyName
if(propertyName~=0) then