【修行】英雄选择界面修改

dev_chengFeng
ZhangBiao 2021-05-24 11:53:44 +08:00
parent 040f83f370
commit dade783281
3 changed files with 4 additions and 4 deletions

View File

@ -895,7 +895,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -28.8}
m_SizeDelta: {x: 810.6, y: 948.1}
m_SizeDelta: {x: 900, y: 948.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &691946464718676944
GameObject:

View File

@ -21,7 +21,7 @@ function this:InitComponent(gameObject)
local rootHight = self.scroll.transform.rect.height
local width = self.scroll.transform.rect.width
self.scrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, self.scroll.transform,
self.itemPre, nil, Vector2.New(width, rootHight), 1, 4, Vector2.New(20, 35))
self.itemPre, nil, Vector2.New(width, rootHight), 1, 5, Vector2.New(20, 35))
self.scrollView.moveTween.MomentumAmount = 1
self.scrollView.moveTween.Strength = 2
self.heroList={}
@ -105,7 +105,7 @@ function this:ShowSingleData(go,heroData,index)
self.maskList[index] = Util.GetGameObject(go, "choosed")
-- LogGreen("data.UnlockId:"..tostring(data.UnlockId))
self.maskList[index]:SetActive(tostring(PracticeManager.ImprintServerData[data.Id].subId) == tostring(heroData.dynamicId))
SetHeroStars(starGrid, heroData.star)
SetHeroStars(self.spLoader,starGrid, heroData.star)
Util.AddOnceClick(go, function()
-- LogGreen("subId:"..tostring(PracticeManager.ImprintServerData[data.Id].subId).." did:"..tostring(heroData.dynamicId))

View File

@ -66,7 +66,7 @@ function Practice:BindEvent()
UIManager.OpenPanel(UIName.PracticeImprintPanel)
end)
Util.AddClick(self.textBtn, function()
LogGreen("打开山河社稷图")
Log("打开山河社稷图")
end)
Util.AddClick(self.starBtn, function()
UIManager.OpenPanel(UIName.FightLevelChapterPanel)