修复副本界面通关后战斗力背景图标不关闭的问题

dev_chengFeng
gaoxin 2020-08-26 22:36:45 +08:00 committed by JieLing
parent 3dc8330e4b
commit db0a09ab68
1 changed files with 3 additions and 3 deletions

View File

@ -248,21 +248,21 @@ function this.SetData(root, data, ldata)
goBtnText.text=Language[10334]
goBtnImage.sprite=Util.LoadSprite("s_slbz_1anniuhuangse")
power.text = _power--string.format(Language[10335], _power)
power.transform.gameObject:SetActive(true)
power.transform.parent.gameObject:SetActive(true)
if CarbonManager.IsDailyCarbonPass(data.Id) then
type=2
goBtnText.text=Language[10336]
goBtnImage.sprite=Util.LoadSprite("s_slbz_1anniuhuise")
tip.text=Language[10337]
tip.gameObject:SetActive(true)
power.transform.gameObject:SetActive(false)
power.transform.parent.gameObject:SetActive(false)
end
else
type=0
power.text = _power --string.format(Language[10338], _power)
goBtnText.text=Language[10339]
tip.gameObject:SetActive(false)
power.transform.gameObject:SetActive(true)
power.transform.parent.gameObject:SetActive(true)
end
power.color = PlayerManager.maxForce >= _power and UIColor.WRITE or UIColor.RED