diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index d0940758eb..eea20d6911 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -12263,7 +12263,7 @@ local passivityList = { if num and p1 and v1 and p2 and ct and v2 and r1 then local len=#list2 BattleUtil.CalRage(role,role,num*len,CountTypeName.Add) - local blood=floor(BattleUtil.FP_Mul(defRole:GetRoleData(BattlePropList[p1]),v1,len)) + local blood=floor(BattleUtil.FP_Mul(role:GetRoleData(BattlePropList[p1]),v1,len)) BattleUtil.AddBlood(role,blood) role:AddBuff(Buff.Create(role, BuffName.PropertyChange, r1, BattlePropList[p2], v2*len, ct)) end