【称号坐骑时装】提交
parent
cbdfb75576
commit
db6f2d0b32
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@ -73,7 +73,7 @@ function ExpeditionMainPanel:InitComponent()
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self.liveNode:OnClose()
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end
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self.liveNode = PlayerLiveView:New(Util.GetTransform(self.parent, "playerLive"),1)
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self.liveNode:OnOpen(25,nil,WALK_DIR.IDLE_FRONT)
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self.liveNode:OnOpen(18,nil,WALK_DIR.IDLE_FRONT)
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self.singlePre = Util.GetGameObject(self.transform, "singlePre")
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self.grid = Util.GetGameObject(self.transform, "rect/grid")
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@ -791,7 +791,7 @@ function this.RefreshLittleMap()
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this.liveNode:OnClose()
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end
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this.liveNode = PlayerLiveView:New(this.btnMap.transform,1)
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this.liveNode:OnOpen(10,Vector3.New(0,-40,0))
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this.liveNode:OnOpen(6,Vector3.New(0,-40,0))
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if FightPointPassManager.GetRoleDirection()==1 then
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this.liveNode:SetWalkDir(WALK_DIR.RUN_LEFT)
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else
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@ -42,7 +42,7 @@ function FightSmallChoosePanel:InitComponent()
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-- end
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if self.liveNode == nil then
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self.liveNode = PlayerLiveView:New(Util.GetTransform(self.selectMap, "pos"),1)
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self.liveNode:OnOpen(60,Vector3.New(0,40,0))
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self.liveNode:OnOpen(40,Vector3.New(0,40,0))
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if FightPointPassManager.GetRoleDirection()==1 then
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self.liveNode:SetWalkDir(WALK_DIR.RUN_LEFT)
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else
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@ -113,7 +113,7 @@ function FightSmallChoosePanel:OnShowPanelData()
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-- end
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if self.liveNode == nil then
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self.liveNode = PlayerLiveView:New(Util.GetTransform(self.selectMap, "pos"),1)
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self.liveNode:OnOpen(60,Vector3.New(0,40,0))
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self.liveNode:OnOpen(40,Vector3.New(0,40,0))
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if FightPointPassManager.GetRoleDirection()==1 then
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self.liveNode:SetWalkDir(WALK_DIR.RUN_LEFT)
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else
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@ -44,7 +44,7 @@ function this:InitComponent(root)
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this.liveNode:OnClose()
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end
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this.liveNode = PlayerLiveView:New(Util.GetTransform(root, "mapParent/selectMap/Image (1)/roleRoot"),1)
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this.liveNode:OnOpen(170,Vector3.New(0,40,0),WALK_DIR.IDLE_FRONT)
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this.liveNode:OnOpen(140,Vector3.New(0,40,0),WALK_DIR.IDLE_FRONT)
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end
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local IsPlayAni = false
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local curSmallFightId = 0
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@ -101,7 +101,7 @@ function this:LoadMapData()
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-- end
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if this.liveNode == nil then
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this.liveNode = PlayerLiveView:New(Util.GetTransform(root, "mapParent/selectMap/Image (1)/roleRoot"),1)
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this.liveNode:OnOpen(170,Vector3.New(0,40,0),WALK_DIR.IDLE_FRONT)
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this.liveNode:OnOpen(140,Vector3.New(0,40,0),WALK_DIR.IDLE_FRONT)
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end
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this._BuildFlag = {}
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this._BuildFlagClick = {}
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@ -297,9 +297,8 @@ function this.LoadRole(u, v)
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this.NpcGO = nil
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end
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this.NpcGO = PlayerLiveView:New(Util.GetTransform(this.role, "root/ui/roleRoot"),1, nil)
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this.NpcGO:OnOpen()
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this.NpcGO:OnOpen(75)
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this.NpcGO.name = "npc"
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this.NpcGO.leader.transform.localScale = Vector3.New(100,100,100)
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this.roleCurPos = TileMapView.GetMapData():GetMapData(u, v)
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this.roleRoot = Util.GetGameObject(this.role, "root/ui/roleRoot")
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@ -143,7 +143,7 @@ function this.InitRolePre(u, v)
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this.NpcGO:OnClose()
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end
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this.NpcGO = PlayerLiveView:New(Util.GetTransform(this.leader, "root/ui/roleRoot"),1)
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this.NpcGO:OnOpen(100,Vector3.New(0,40,0),WALK_DIR.IDLE_FRONT)
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this.NpcGO:OnOpen(75,Vector3.New(0,40,0),WALK_DIR.IDLE_FRONT)
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end
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function this.RefreshOption()
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@ -568,6 +568,10 @@ function this.CalculatePlayerDcorateProAddVal()
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end
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return addAllProVal
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end
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function this.GetPlayerRideRedPoint()
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PlayerPrefs.GetString(PlayerManager.uid..PlayerManager.serverInfo.server_id.."PlayerRide", 0)
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end
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-----------------------------------玩家坐骑 皮肤 称号结束
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function this.GetHeroDataByStar(star,staticid)
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if PlayerManager.heroHandBook and PlayerManager.heroHandBook[staticid] and PlayerManager.heroHandBook[staticid].maxStar >= star then
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@ -226,7 +226,7 @@ function this.SetHeadsInfo(data,root,index,name,level)
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designation = data.userTitle
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}
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npc = PlayerLiveView:New(this.livePrefab.transform,2, curPlayerLiveViewData)
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npc:OnOpen(25,Vector3.New(0,-118.65,0),WALK_DIR.IDLE_LEFT)
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npc:OnOpen(20,Vector3.New(0,-118.65,0),WALK_DIR.IDLE_LEFT)
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Util.AddOnceClick(this.firstheadClick,function()
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UIManager.OpenPanel(UIName.PlayerInfoPopup, data.uid)
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@ -150,12 +150,12 @@ function this.SingleRideClickShowInfo(data)
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ride = curPlayerHeadIconConfig.Id,
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}
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live2dRoot = PlayerLiveView:New(this.live2dRootParent,2, curPlayerLiveViewData)
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live2dRoot:OnOpen(25,nil,WALK_DIR.IDLE_LEFT)
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live2dRoot:OnOpen(15,nil,WALK_DIR.IDLE_LEFT)
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local ridePlayerLiveViewData = {
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ride = curPlayerHeadIconConfig.Id,
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}
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live2dRoot2 = PlayerLiveView:New(this.live2dRootParent2,2, ridePlayerLiveViewData)
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live2dRoot2:OnOpen(80,nil,WALK_DIR.IDLE_LEFT)
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live2dRoot2:OnOpen(50,nil,WALK_DIR.IDLE_LEFT)
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Util.AddOnceClick(this.goToBtn, function()
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if not isGet and not isUser then
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