From dba4513023f6b18c5ab4f7cdf6d2c9f5e02c5487 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <419983115@qq.com> Date: Thu, 31 Oct 2024 18:21:09 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E4=B8=8B=E6=96=B9=E9=A1=B5?= =?UTF-8?q?=E9=9D=A2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Prefabs/UI/BtView/BtView.prefab | 89 +++++++++++++++++-- 1 file changed, 82 insertions(+), 7 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/BtView/BtView.prefab b/Assets/ManagedResources/Prefabs/UI/BtView/BtView.prefab index 15c2ccd37f..50027674e7 100644 --- a/Assets/ManagedResources/Prefabs/UI/BtView/BtView.prefab +++ b/Assets/ManagedResources/Prefabs/UI/BtView/BtView.prefab @@ -106,10 +106,10 @@ RectTransform: m_Father: {fileID: 315336464691071886} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: -254} - m_SizeDelta: {x: 0, y: 208} + m_AnchoredPosition: {x: -35, y: -10.25} + m_SizeDelta: {x: 70, y: 161.011} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &893606824 CanvasRenderer: @@ -139,7 +139,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: d1c84f464a7d87c4cb0e4907c22c62d8, type: 3} + m_Sprite: {fileID: 21300000, guid: c4014cd6c2b128c4f83520bb915aa21d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -283,12 +283,12 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Padding: - m_Left: 0 - m_Right: 50 + m_Left: 15 + m_Right: 15 m_Top: 13 m_Bottom: 0 m_ChildAlignment: 4 - m_Spacing: 5 + m_Spacing: 10 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 1 @@ -1682,6 +1682,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 893606822} + - {fileID: 5496841781856681861} m_Father: {fileID: 224179834280654824} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -7795,6 +7796,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &8346543540269538708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5496841781856681861} + - component: {fileID: 8511388809725218860} + - component: {fileID: 9046185393954681356} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5496841781856681861 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8346543540269538708} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 315336464691071886} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0.5} + m_AnchorMax: {x: 0, y: 0.5} + m_AnchoredPosition: {x: 35, y: -10.32} + m_SizeDelta: {x: 70, y: 161.96} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8511388809725218860 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8346543540269538708} + m_CullTransparentMesh: 0 +--- !u!114 &9046185393954681356 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8346543540269538708} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: c4014cd6c2b128c4f83520bb915aa21d, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8465810464869956918 GameObject: m_ObjectHideFlags: 0