【ID1009609】

【优化】无尽副本优化
dev_chengFeng
jiaoyangna 2021-07-09 15:22:10 +08:00
parent eae0af74e5
commit dd1f598515
4 changed files with 2 additions and 2 deletions

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Width:  |  Height:  |  Size: 23 KiB

After

Width:  |  Height:  |  Size: 23 KiB

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@ -13,7 +13,7 @@ local endlessTreasure = ConfigManager.GetConfig(ConfigName.endlessTreasure)
this.limiteLevel = 0
this.EndlessDrop = {}
function this.Initialize()
this.JiuYaunLuId = 16
this.JiuYaunLuId = 1227
this.hungery = false -- 没有行动力了
this.leftEnergy = 0 -- 剩余行动力
this.totalEnergy = 0 -- 总行动力

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@ -51,7 +51,7 @@ function this:InitComponent()
this.btnFormat=Util.GetGameObject(this.rightDown,"btnFormat")
this.btnNode=Util.GetGameObject(this.rightDown,"btnNote")
this.btnJiuYuanLu=Util.GetGameObject(this.rightDown,"btnJiuYuanLu")
this.btnJiuYuanLu:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_Map_JiuYuanLu")
this.btnJiuYuanLu:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_Map_JiuYuanLu_zh")
this.centerDown = Util.GetGameObject(self.gameObject, "centerDown")
this.BtnBack = Util.GetGameObject(this.centerDown,"bg/btnBack")
this.selectHero = Util.GetGameObject(this.centerDown,"selectHero")