diff --git a/Assets/ManagedResources/Prefabs/UI/ItemView/ItemView.prefab b/Assets/ManagedResources/Prefabs/UI/ItemView/ItemView.prefab index c86c8ac62c..1527659e8a 100644 --- a/Assets/ManagedResources/Prefabs/UI/ItemView/ItemView.prefab +++ b/Assets/ManagedResources/Prefabs/UI/ItemView/ItemView.prefab @@ -29205,7 +29205,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &1799237812738150230 RectTransform: m_ObjectHideFlags: 0 @@ -29222,8 +29222,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -68.7, y: 51.3} - m_SizeDelta: {x: 41, y: 40} + m_AnchoredPosition: {x: -42, y: 42} + m_SizeDelta: {x: 60, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &90617620577787045 CanvasRenderer: @@ -29253,7 +29253,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 2aa716d9a6ab8cf43b74fe84233fea55, type: 3} + m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1