主城 福利入口更换位置 无需同步

tcx_xiyou_bt_ios
wangzhenxing 2024-05-22 14:43:26 +08:00
parent 2ec8e9716b
commit dd74649e1d
2 changed files with 432 additions and 33 deletions

View File

@ -7535,6 +7535,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7936514539972252779}
- {fileID: 7795686948176398819}
- {fileID: 3999239444542945653}
- {fileID: 1248926969036112801}
- {fileID: 1174661642300151069}
@ -8365,7 +8366,7 @@ RectTransform:
- {fileID: 9157813394618504995}
- {fileID: 5193385769038219363}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 8
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -24196,6 +24197,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &3196758414238898144
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7481891768823967867}
- component: {fileID: 965283433578424880}
- component: {fileID: 7619941553447925020}
m_Layer: 5
m_Name: redPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7481891768823967867
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3196758414238898144}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7795686948176398819}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 35.4, y: 23.6}
m_SizeDelta: {x: 26, y: 26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &965283433578424880
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3196758414238898144}
m_CullTransparentMesh: 0
--- !u!114 &7619941553447925020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3196758414238898144}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &3222358494207090715
GameObject:
m_ObjectHideFlags: 0
@ -35184,7 +35259,7 @@ RectTransform:
- {fileID: 2608772048199405974}
- {fileID: 1149902287171607320}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 3
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@ -57394,6 +57469,102 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &4637044374815772155
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8809866222089855453}
- component: {fileID: 7966965719472627936}
- component: {fileID: 232925235390510071}
- component: {fileID: 1628083183127599444}
m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8809866222089855453
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4637044374815772155}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4605968940362880213}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -50}
m_SizeDelta: {x: 117.76, y: 65.64}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7966965719472627936
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4637044374815772155}
m_CullTransparentMesh: 0
--- !u!114 &232925235390510071
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4637044374815772155}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "GM\u4FEE\u6539\u5668"
LanguageIndex: 0
--- !u!114 &1628083183127599444
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4637044374815772155}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EffectColor: {r: 0.10980393, g: 0.2509804, b: 0.34901962, a: 1}
m_EffectDistance: {x: 2, y: -2}
m_UseGraphicAlpha: 1
--- !u!1 &4661642576652895643
GameObject:
m_ObjectHideFlags: 0
@ -58011,7 +58182,7 @@ RectTransform:
- {fileID: 2579985433955848229}
- {fileID: 8203008183752308637}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -63367,7 +63538,7 @@ RectTransform:
- {fileID: 2436630298523111987}
- {fileID: 6911968942223996617}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 6
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -71121,6 +71292,81 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &6081112552447480356
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4605968940362880213}
- component: {fileID: 9169741375632185036}
- component: {fileID: 4812399622843932165}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4605968940362880213
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6081112552447480356}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8809866222089855453}
m_Father: {fileID: 7795686948176398819}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 6.1}
m_SizeDelta: {x: 128, y: 128}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9169741375632185036
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6081112552447480356}
m_CullTransparentMesh: 0
--- !u!114 &4812399622843932165
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6081112552447480356}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: a2ea741f017c1a947b6bb9dc2b460bdc, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &6103687186215175807
GameObject:
m_ObjectHideFlags: 0
@ -72046,6 +72292,145 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!1 &6489811720735063177
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7795686948176398819}
- component: {fileID: 573918904842497143}
- component: {fileID: 1659052210002287395}
- component: {fileID: 6414297330182471980}
- component: {fileID: 6916098145006090241}
m_Layer: 5
m_Name: btnGMFuLi
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7795686948176398819
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6489811720735063177}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4605968940362880213}
- {fileID: 7481891768823967867}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 126, y: 126}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &573918904842497143
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6489811720735063177}
m_CullTransparentMesh: 0
--- !u!114 &1659052210002287395
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6489811720735063177}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 3
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 6414297330182471980}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &6414297330182471980
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6489811720735063177}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: ce6a5e8caebae894bbb7d3eeb17e8dcb, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!95 &6916098145006090241
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6489811720735063177}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &6511384738508279511
GameObject:
m_ObjectHideFlags: 0
@ -72457,7 +72842,7 @@ RectTransform:
- {fileID: 2218564906194601631}
- {fileID: 3199954413956120537}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -73273,7 +73658,7 @@ RectTransform:
- {fileID: 94498612907743006}
- {fileID: 953343717107810081}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -79710,7 +80095,7 @@ RectTransform:
- {fileID: 6490859270872746764}
- {fileID: 318771728336289081}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -89461,7 +89846,7 @@ RectTransform:
- {fileID: 5036693872086245296}
- {fileID: 8990599829511114571}
m_Father: {fileID: 7019400324678272696}
m_RootOrder: 7
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -96249,6 +96634,11 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6951213042224787071, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
@ -96259,11 +96649,6 @@ PrefabInstance:
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 15143366a3b308741b7041f2c67dbe3c, type: 3}
--- !u!4 &5193385769038219363 stripped
@ -96489,6 +96874,11 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6951213042224787071, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
@ -96499,11 +96889,6 @@ PrefabInstance:
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 15143366a3b308741b7041f2c67dbe3c, type: 3}
--- !u!4 &8990599829511114571 stripped
@ -96584,6 +96969,11 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6951213042224787071, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
@ -96594,11 +96984,6 @@ PrefabInstance:
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 15143366a3b308741b7041f2c67dbe3c, type: 3}
--- !u!4 &8203008183752308637 stripped
@ -96674,6 +97059,11 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6951213042224787071, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
@ -96684,11 +97074,6 @@ PrefabInstance:
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 15143366a3b308741b7041f2c67dbe3c, type: 3}
--- !u!4 &318771728336289081 stripped
@ -96764,6 +97149,11 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6951213042224787071, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
@ -96774,11 +97164,6 @@ PrefabInstance:
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6459496238626600186, guid: 15143366a3b308741b7041f2c67dbe3c,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 15143366a3b308741b7041f2c67dbe3c, type: 3}
--- !u!4 &327077116440716071 stripped

View File

@ -147,6 +147,12 @@ function this:InitComponent()
this.btnShenzun=Util.GetGameObject(self.gameObject,"RightDown/btnShenzun")
this.shenzunRedPoint = Util.GetGameObject(this.btnShenzun,"redPoint")
this.shenzunEffect=Util.GetGameObject(self.gameObject,"RightDown/btnShenzun/UI_Effect_jinkuang_Yuan")
--gm福利
this.btnGMFuLi=Util.GetGameObject(self.gameObject,"RightDown/btnGMFuLi")
Util.GetGameObject(self.gameObject,"RightDown/btnGMFuLi/Image/Text"):GetComponent("Text").text="GM福利"
this.gmFiliRedPoint=Util.GetGameObject(this.btnGMFuLi,"redPoint")
Util.GetGameObject(this.btnGMFuLi,"Image"):GetComponent("Image").sprite=this.spLoader:LoadSprite("r_zjm_huodongicon-fuli_zh")
--gm修改器
this.btnGMChange=Util.GetGameObject(self.gameObject,"RightDown/btnGMChange")
Util.GetGameObject(this.btnGMChange,"redPoint"):SetActive(false)
@ -737,6 +743,10 @@ function this:BindEvent()
Util.AddClick(this.btnGMChange,function()
UIManager.OpenPanel(UIName.GMChangePanel)
end)
Util.AddClick(this.btnGMFuLi,function()
UIManager.OpenPanel(UIName.ActivityMainPanel,40)
end)
Util.AddClick(this.btnHotRank,function()
UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.GiveLikeHotHero)
end)
@ -852,6 +862,7 @@ function this.BindRedPoint()
BindRedPointObject(RedPointType.HotRank,this.hrRedPoint)
BindRedPointObject(RedPointType.GodWeapon,this.weaponRed)
BindRedPointObject(RedPointType.HelpFight,this.zhuZhenRed)
BindRedPointObject(RedPointType.Operating,this.gmFiliRedPoint)
end
-- 绑定红点
function this.ClearRedPoint()
@ -885,6 +896,7 @@ function this.ClearRedPoint()
ClearRedPointObject(RedPointType.HotRank,this.hrRedPoint)
ClearRedPointObject(RedPointType.GodWeapon,this.weaponRed)
ClearRedPointObject(RedPointType.HelpFight,this.zhuZhenRed)
ClearRedPointObject(RedPointType.Operating,this.gmFiliRedPoint)
end
--添加事件监听(用于子类重写)
@ -1412,6 +1424,7 @@ function this:OnShow()
this.btn_weapon:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.GodWeapon))
this.btnHongMeng:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.HongMengZhen))
this.btnZhuZhen:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.HelpFight))
this.btnGMFuLi:SetActive(CheckFunctionOpen(40))
--this.btnTianShuMiJuan:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.tianshumijuan))
this.btnHomeLand:SetActive(CheckFunctionOpen(FUNCTION_OPEN_TYPE.TrainBuild))
--检测灵兽红点
@ -1431,6 +1444,7 @@ function this:OnShow()
CheckRedPointStatus(RedPointType.MingWangPri)
CheckRedPointStatus(RedPointType.song10Wan)
CheckRedPointStatus(RedPointType.ImGM)
CheckRedPointStatus(RedPointType.Operating)
if addUpDateNum <= 0 then
FixedUpdateBeat:Add(this.OnUpdate, self)--长按方法注册
addUpDateNum = addUpDateNum + 1