背包、主角信息、修改名字

tcx_xiyou_test
sean 2024-01-09 09:41:27 +08:00
parent 593e2193a9
commit dd7beaa11e
13 changed files with 21333 additions and 21842 deletions

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m_Sprite: {fileID: 21300000, guid: c2e594756c0aeab498b54d7d2f2eb2fe, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
@ -14283,8 +14183,6 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!95 &7261910995451374266
Animator:
serializedVersion: 3
@ -14397,10 +14295,10 @@ RectTransform:
m_Father: {fileID: 4594030120788499568}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.44, y: 0.39999998}
m_SizeDelta: {x: 157.13, y: 65.07}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7241642842658817992
CanvasRenderer:
@ -14423,16 +14321,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.09019608, g: 0.13725491, b: 0.16470589, a: 1}
m_Color: {r: 0.48235294, g: 0.28235295, b: 0.13333334, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 45
m_FontSize: 40
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 4
@ -14508,8 +14404,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 1ad9df0030b61f645a3e178f24db03e3, type: 3}
m_Type: 0
m_PreserveAspect: 0
@ -14582,8 +14476,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: e4d087641c461d64e911cddbd2f271c5, type: 3}
m_Type: 0
m_PreserveAspect: 0
@ -14651,16 +14543,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
m_Color: {r: 0.48235294, g: 0.28235295, b: 0.13333334, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 34
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -14730,16 +14620,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
m_Color: {r: 1, g: 0.95686275, b: 0.8509804, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
m_FontSize: 44
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -14846,7 +14734,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &5910622177605777387
RectTransform:
m_ObjectHideFlags: 0
@ -14892,8 +14780,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 19d5542f3ad36154883cfc2022d17e0a, type: 3}
m_Type: 0
m_PreserveAspect: 0
@ -14983,16 +14869,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
m_Color: {r: 0.48235294, g: 0.28235295, b: 0.13333334, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 34
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -15050,10 +14934,10 @@ RectTransform:
m_Father: {fileID: 4415562500684457673}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.44, y: 0.39999998}
m_SizeDelta: {x: 157.13, y: 65.07}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1318409445117556025
CanvasRenderer:
@ -15076,16 +14960,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.09019608, g: 0.13725491, b: 0.16470589, a: 1}
m_Color: {r: 0.48235294, g: 0.28235295, b: 0.13333334, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 45
m_FontSize: 40
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 4
@ -15130,10 +15012,10 @@ RectTransform:
m_Father: {fileID: 7862755249693379654}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.44, y: 0.39999998}
m_SizeDelta: {x: 157.13, y: 65.07}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4519899433599853935
CanvasRenderer:
@ -15156,16 +15038,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.09019608, g: 0.13725491, b: 0.16470589, a: 1}
m_Color: {r: 0.48235294, g: 0.28235295, b: 0.13333334, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 45
m_FontSize: 40
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 4
@ -15241,7 +15121,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &4769235708667615956
RectTransform:
m_ObjectHideFlags: 0
@ -15287,8 +15167,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 19d5542f3ad36154883cfc2022d17e0a, type: 3}
m_Type: 0
m_PreserveAspect: 0
@ -15516,17 +15394,15 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
m_Color: {r: 0.48235294, g: 0.28235295, b: 0.13333334, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 36
m_FontStyle: 1
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 40
@ -15605,9 +15481,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: ce3b37dbbab2b134d9b53e7d7fd99ceb, type: 3}
m_Sprite: {fileID: 21300000, guid: c2e594756c0aeab498b54d7d2f2eb2fe, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
@ -15657,8 +15531,6 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!95 &6678871090203015278
Animator:
serializedVersion: 3
@ -15761,8 +15633,6 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 95c36c8cef6662b40af089c71ee6bf32, type: 3}
m_Type: 0
m_PreserveAspect: 0
@ -15854,11 +15724,6 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 5509733079217669299}
m_Modifications:
- target: {fileID: 8904198713981393339, guid: bd194af093bc5564ba7ae00a6f664c2d,
type: 3}
propertyPath: m_Name
value: c_ui_qinyan_duan
objectReference: {fileID: 0}
- target: {fileID: 8904198713981393338, guid: bd194af093bc5564ba7ae00a6f664c2d,
type: 3}
propertyPath: m_LocalPosition.x
@ -15964,6 +15829,11 @@ PrefabInstance:
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 8904198713981393339, guid: bd194af093bc5564ba7ae00a6f664c2d,
type: 3}
propertyPath: m_Name
value: c_ui_qinyan_duan
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: bd194af093bc5564ba7ae00a6f664c2d, type: 3}
--- !u!224 &2235005027045194670 stripped

File diff suppressed because it is too large Load Diff

View File

@ -598,13 +598,16 @@ function RewardEquipSingleShowPopup2:OnShow()
local value = Util.GetGameObject(go.transform, "Name/vale"):GetComponent("Text")
name.text = string.format("不朽天赋%s",i)
if equipGoldSuite[i] then
value.text = string.format("<color=#FCEBCA>(%s)</color>",GetEquipSuitStr(equipGoldSuite[i][1],equipGoldSuite[i][2][1]))
--value.text = string.format("<color=#FCEBCA>(%s)</color>",GetEquipSuitStr(equipGoldSuite[i][1],equipGoldSuite[i][2][1]))
value.text = GetEquipSuitStr(equipGoldSuite[i][1],equipGoldSuite[i][2][1])
go:GetComponent("Text").text = string.format("<color=#00ff66>%s</color>",GetLanguageStrById(passiveSkillConfig[equipGoldSuite[i][2][2]].Desc))
else
value.text = string.format("<color=#FCEBCA>(%s)</color>",GetEquipSuitStr(curGoldSuitConFig.Id,goldSuiteSkill[i][1]))
--value.text = string.format("<color=#FCEBCA>(%s)</color>",GetEquipSuitStr(curGoldSuitConFig.Id,goldSuiteSkill[i][1]))
--LogError("goldSuiteSkill[i][2]=="..goldSuiteSkill[i][2])
value.text = GetEquipSuitStr(curGoldSuitConFig.Id,goldSuiteSkill[i][1])
if goldSuiteSkill[i][2] then
go:GetComponent("Text").text = string.format("<color=#FCEBCA>%s</color>",GetLanguageStrById(passiveSkillConfig[goldSuiteSkill[i][2]].Desc))
--go:GetComponent("Text").text = string.format("<color=#FCEBCA>%s</color>",GetLanguageStrById(passiveSkillConfig[goldSuiteSkill[i][2]].Desc))
go:GetComponent("Text").text = GetLanguageStrById(passiveSkillConfig[goldSuiteSkill[i][2]].Desc)
end
end
go:GetComponent("Text").enabled = true

View File

@ -565,7 +565,7 @@ function RewardItemSingleShowPopup:OnShow()
this.armorType.gameObject:SetActive(true)
this.armorLanTuNum.gameObject:SetActive(true)
this.armorType.text = this.getType()--道具类型显示
this.armorLanTuNum.text = Language[11516] .. "<color=#FFA264>" .. BagManager.GetItemCountById(itemSid) .. "</color>"
this.armorLanTuNum.text = Language[11516] .. BagManager.GetItemCountById(itemSid)
this.armorInfoText.text = string.gsub(GetLanguageStrById(itemConfigData.ItemDescribe), "\\n", "")
local jumpDataList = itemConfigData.Jump
@ -632,17 +632,17 @@ end
function this.getType()
local type = itemConfig[itemSid].ItemBaseType
if type == 1 then
return Language[11089].. "<color=#FFA264>" .. Language[11517] .. "</color>"
return Language[11089].. Language[11517]
elseif type == 2 then
return Language[11089].. "<color=#FFA264>" .. Language[10201] .. "</color>"
return Language[11089].. Language[10201]
elseif type == 4 then
return Language[11089].. "<color=#FFA264>" .. Language[11518] .. "</color>"
return Language[11089].. Language[11518]
elseif type == 5 then
return Language[11089].. "<color=#FFA264>" .. Language[11519] .. "</color>"
return Language[11089].. Language[11519]
elseif type == 6 then
return Language[11089].. "<color=#FFA264>" .. Language[11520] .. "</color>"
return Language[11089].. Language[11520]
elseif type == 7 then
return Language[11089].. "<color=#FFA264>" .. Language[11521] .. "</color>"
return Language[11089].. Language[11521]
end
end
--为关卡跳转做的排序

View File

@ -42,7 +42,7 @@ function RewardBoxPanel:InitComponent()
this.num = Util.GetGameObject(this.gameObject,"bg/bottomBar/slider/num"):GetComponent("Text")
this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scroll.transform,
this.itemPre, nil, Vector2.New(940, 920), 1, 1, Vector2.New(0, 0))
this.itemPre, nil, Vector2.New(814, 780), 1, 1, Vector2.New(0, 10))
this.ScrollView.gameObject:GetComponent("RectTransform").anchoredPosition = Vector2.New(0, 0)
this.ScrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5)
this.ScrollView.gameObject:GetComponent("RectTransform").anchorMax = Vector2.New(0.5, 0.5)
@ -104,9 +104,9 @@ function RewardBoxPanel:OnOpen(...)
this.rewardGroup = itemConfig[data[2]].RewardGroup
this.itemId = itemConfig[data[2]].Id
end
this.scroll.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(940, 836.8) or Vector2.New(940, 900)
this.scroll.gameObject:GetComponent("RectTransform").anchoredPosition = #this.rewardGroup ~= 1 and Vector2.New(0, 376) or Vector2.New(0, 444)
this.ScrollView.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(940, 830) or Vector2.New(940, 900)
this.scroll.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(814, 780) or Vector2.New(814, 780)
--this.scroll.gameObject:GetComponent("RectTransform").anchoredPosition = #this.rewardGroup ~= 1 and Vector2.New(0, 376) or Vector2.New(0, 444)
this.ScrollView.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(814, 780) or Vector2.New(814, 780)
end

View File

@ -19,7 +19,7 @@ function PlayerInfoView:InitComponent()
--headBox
self.level = Util.GetGameObject(self.gameObject, "headBox/lvFrame/lv"):GetComponent("Text")
self.playName = Util.GetGameObject(self.gameObject, "headBox/name"):GetComponent("Text")
self.expSliderValue = Util.GetGameObject(self.gameObject, "headBox/exp"):GetComponent("Slider")
self.expSliderValue = Util.GetGameObject(self.gameObject, "exp"):GetComponent("Slider")
self.expSliderValue.transform.localScale = Vector3.New(UIManager.adapterScale, 1, 1)
self.headBox = Util.GetGameObject(self.gameObject, "headBox")

View File

@ -1,10 +1,9 @@
fileFormatVersion: 2
guid: 47c531a820190f54fa733e5ae0dbe8c2
timeCreated: 1496384606
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
@ -12,6 +11,8 @@ TextureImporter:
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@ -20,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@ -27,10 +30,13 @@ TextureImporter:
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: 1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
@ -39,30 +45,44 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: a46abc869df5d6b47aea7eadc282b559
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: