diff --git a/Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua b/Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua index 40677f96cd..dc4e494701 100644 --- a/Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RewardBox/RewardBoxPanel.lua @@ -103,6 +103,16 @@ function RewardBoxPanel:OnOpen(...) this.scroll.gameObject:GetComponent("RectTransform").anchoredPosition = #this.rewardGroup ~= 1 and Vector2.New(0, 376) or Vector2.New(0, 444) this.ScrollView.gameObject:GetComponent("RectTransform").sizeDelta = #this.rewardGroup ~= 1 and Vector2.New(940, 830) or Vector2.New(940, 900) +end + +-- 打开,重新打开时回调 +function RewardBoxPanel:OnShow() + this.name.text = GetLanguageStrById(itemConfig[this.itemId].Name) + itemList={} + curId = nil + tagNum = 1 + + --刷新按钮亮光 this.selectList ={} for n = 1, this.selectBar.transform.childCount-1 do--设置当前页签 table.insert(this.selectList,this.selectBar.transform:GetChild(n).gameObject) @@ -121,14 +131,6 @@ function RewardBoxPanel:OnOpen(...) end) end -end - --- 打开,重新打开时回调 -function RewardBoxPanel:OnShow() - this.name.text = GetLanguageStrById(itemConfig[this.itemId].Name) - itemList={} - curId = nil - tagNum = 1 self:RefreshData() end