奥义卡选择界面修改提交

onepiece_demo_arena
wangzhenxing 2024-01-12 18:48:43 +08:00
parent 56d75b172a
commit dff1352995
2 changed files with 7 additions and 5 deletions

View File

@ -604,7 +604,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u65E0\u7B26\u5408\u8981\u6C42\u7684\u53D8\u8EAB\u5361\uFF01"
m_Text:
LanguageIndex: 10146
--- !u!1 &5100338387593363128
GameObject:
@ -1246,7 +1246,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 50
m_FontSize: 42
m_FontStyle: 2
m_BestFit: 0
m_MinSize: 4
@ -1257,7 +1257,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u53D8\u8EAB\u5361\u9009\u62E9"
m_Text:
LanguageIndex: 0
--- !u!114 &6899290208057824479
MonoBehaviour:
@ -1636,7 +1636,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u9700\u89813\u4E2A5\u661F\u540C\u7CFB"
m_Text:
LanguageIndex: 0
--- !u!114 &997028646985396523
MonoBehaviour:

View File

@ -11,6 +11,7 @@ local needQuality
function this:InitComponent()
this.spLoader = SpriteLoader.New()
this.BtnBack = Util.GetGameObject(self.gameObject, "btnBack")
Util.GetGameObject(self.gameObject, "bg/Text"):GetComponent("Text").text="奥义卡选择"
this.mask = Util.GetGameObject(self.gameObject, "mask")
this.BtnSure = Util.GetGameObject(self.gameObject, "btnSure")
this.btnAutoSelect = Util.GetGameObject(self.gameObject, "btnAutoSelect")
@ -30,6 +31,7 @@ function this:InitComponent()
this.NoneImage= Util.GetGameObject(self.gameObject, "NoneImage")
this.NoneImage.gameObject:SetActive(false)
Util.GetGameObject(self.gameObject, "NoneImage/TextImage/Text"):GetComponent("Text").text="无符合要求的奥义卡!"
end
--绑定事件(用于子类重写)
@ -94,7 +96,7 @@ function this:OnOpen(_openThisPanel,_curSelectHeroList,_needInfo,curCardId)
this.OnShowSingleCardData(go, heroDataList[index])
end,false,false)
this.desText.text=string.format(Language[10402],curNeedRoleNum,"变身")
this.desText.text=string.format(Language[10402],curNeedRoleNum,"奥义")
this.numText.text=string.format("%s/%s",this.GetSelectNum(),curNeedRoleNum)
end