diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua index 958e6efddd..f40296451a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua @@ -45,7 +45,7 @@ function StoryMapPanel:InitComponent() this.Maps = {} this.btnBack = Util.GetGameObject(self.gameObject,"btnBack") - this.btnBack.gameObj:SetActive(false) + this.btnBack.gameObject:SetActive(false) end --绑定事件(用于子类重写)