From e009f94f4892b0afc7e76fce7b57815b451726cb Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Wed, 28 Apr 2021 00:25:27 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4=E5=A4=9A=E4=BD=99=E6=8C=89?= =?UTF-8?q?=E9=92=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua index 958e6efddd..f40296451a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Story/StoryMapPanel.lua @@ -45,7 +45,7 @@ function StoryMapPanel:InitComponent() this.Maps = {} this.btnBack = Util.GetGameObject(self.gameObject,"btnBack") - this.btnBack.gameObj:SetActive(false) + this.btnBack.gameObject:SetActive(false) end --绑定事件(用于子类重写)