bosstij
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864535ca9b
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e12a075e2c
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@ -578,6 +578,7 @@ JOURNEYMONSTERINFO_ATTACKNUM_FIELD = protobuf.FieldDescriptor();
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|
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|
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JOURNEYGOODSINFO_GOODSID_FIELD.cpp_type = 1
|
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|
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@ -6064,7 +6075,7 @@ JOURNEYGOODSINFO.name = "JourneyGoodsInfo"
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@ -200,6 +200,8 @@ JOURNEYGETONEINFORESPONSE_RANDOMTIME_FIELD = protobuf.FieldDescriptor();
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|
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@ -208,13 +210,23 @@ JOURNEYDORESPONSE_DROP_FIELD = protobuf.FieldDescriptor();
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HEROINFO_HEROID_FIELD.name = "heroId"
|
||||
HEROINFO_HEROID_FIELD.full_name = ".com.ljsd.jieling.protocols.HeroInfo.heroId"
|
||||
|
|
@ -2058,6 +2070,23 @@ JOURNEYGETONEINFORESPONSE.enum_types = {}
|
|||
JOURNEYGETONEINFORESPONSE.fields = {JOURNEYGETONEINFORESPONSE_CELL_FIELD, JOURNEYGETONEINFORESPONSE_LOCATION_FIELD, JOURNEYGETONEINFORESPONSE_DICENUM_FIELD, JOURNEYGETONEINFORESPONSE_RANDOMITEM_FIELD, JOURNEYGETONEINFORESPONSE_RANDOMTIME_FIELD, JOURNEYGETONEINFORESPONSE_RANDOMNUM_FIELD, JOURNEYGETONEINFORESPONSE_MONSTERINFO_FIELD, JOURNEYGETONEINFORESPONSE_GOODSINFO_FIELD}
|
||||
JOURNEYGETONEINFORESPONSE.is_extendable = false
|
||||
JOURNEYGETONEINFORESPONSE.extensions = {}
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.name = "mapId"
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyDoRequest.mapId"
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.number = 1
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.index = 0
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.label = 1
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.has_default_value = false
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.default_value = 0
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.type = 5
|
||||
JOURNEYDOREQUEST_MAPID_FIELD.cpp_type = 1
|
||||
|
||||
JOURNEYDOREQUEST.name = "JourneyDoRequest"
|
||||
JOURNEYDOREQUEST.full_name = ".com.ljsd.jieling.protocols.JourneyDoRequest"
|
||||
JOURNEYDOREQUEST.nested_types = {}
|
||||
JOURNEYDOREQUEST.enum_types = {}
|
||||
JOURNEYDOREQUEST.fields = {JOURNEYDOREQUEST_MAPID_FIELD}
|
||||
JOURNEYDOREQUEST.is_extendable = false
|
||||
JOURNEYDOREQUEST.extensions = {}
|
||||
JOURNEYDORESPONSE_POINTES_FIELD.name = "pointes"
|
||||
JOURNEYDORESPONSE_POINTES_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyDoResponse.pointes"
|
||||
JOURNEYDORESPONSE_POINTES_FIELD.number = 1
|
||||
|
|
@ -2137,6 +2166,79 @@ JOURNEYDORESPONSE.enum_types = {}
|
|||
JOURNEYDORESPONSE.fields = {JOURNEYDORESPONSE_POINTES_FIELD, JOURNEYDORESPONSE_PATHTYPE_FIELD, JOURNEYDORESPONSE_MULTIVALUE_FIELD, JOURNEYDORESPONSE_DROP_FIELD, JOURNEYDORESPONSE_MONSTER_FIELD, JOURNEYDORESPONSE_RANDOM_FIELD, JOURNEYDORESPONSE_OVERTIME_FIELD}
|
||||
JOURNEYDORESPONSE.is_extendable = false
|
||||
JOURNEYDORESPONSE.extensions = {}
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.name = "monsterIndex"
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyFightRequest.monsterIndex"
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.number = 1
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.index = 0
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.label = 1
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.has_default_value = false
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.default_value = 0
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.type = 5
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.cpp_type = 1
|
||||
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.name = "mapId"
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyFightRequest.mapId"
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.number = 2
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.index = 1
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.label = 1
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.has_default_value = false
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.default_value = 0
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.type = 5
|
||||
JOURNEYFIGHTREQUEST_MAPID_FIELD.cpp_type = 1
|
||||
|
||||
JOURNEYFIGHTREQUEST.name = "JourneyFightRequest"
|
||||
JOURNEYFIGHTREQUEST.full_name = ".com.ljsd.jieling.protocols.JourneyFightRequest"
|
||||
JOURNEYFIGHTREQUEST.nested_types = {}
|
||||
JOURNEYFIGHTREQUEST.enum_types = {}
|
||||
JOURNEYFIGHTREQUEST.fields = {JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD, JOURNEYFIGHTREQUEST_MAPID_FIELD}
|
||||
JOURNEYFIGHTREQUEST.is_extendable = false
|
||||
JOURNEYFIGHTREQUEST.extensions = {}
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.name = "fightData"
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyFightResponse.fightData"
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.number = 1
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.index = 0
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.label = 1
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.has_default_value = false
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.default_value = nil
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.message_type = CommonProto_pb.FIGHTDATA
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.type = 11
|
||||
JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD.cpp_type = 10
|
||||
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.name = "monster"
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyFightResponse.monster"
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.number = 2
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.index = 1
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.label = 1
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.has_default_value = false
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.default_value = nil
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.message_type = CommonProto_pb.JOURNEYMONSTERINFO
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.type = 11
|
||||
JOURNEYFIGHTRESPONSE_MONSTER_FIELD.cpp_type = 10
|
||||
|
||||
JOURNEYFIGHTRESPONSE.name = "JourneyFightResponse"
|
||||
JOURNEYFIGHTRESPONSE.full_name = ".com.ljsd.jieling.protocols.JourneyFightResponse"
|
||||
JOURNEYFIGHTRESPONSE.nested_types = {}
|
||||
JOURNEYFIGHTRESPONSE.enum_types = {}
|
||||
JOURNEYFIGHTRESPONSE.fields = {JOURNEYFIGHTRESPONSE_FIGHTDATA_FIELD, JOURNEYFIGHTRESPONSE_MONSTER_FIELD}
|
||||
JOURNEYFIGHTRESPONSE.is_extendable = false
|
||||
JOURNEYFIGHTRESPONSE.extensions = {}
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.name = "mapId"
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyRandomRequest.mapId"
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.number = 1
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.index = 0
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.label = 1
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.has_default_value = false
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.default_value = 0
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.type = 5
|
||||
JOURNEYRANDOMREQUEST_MAPID_FIELD.cpp_type = 1
|
||||
|
||||
JOURNEYRANDOMREQUEST.name = "JourneyRandomRequest"
|
||||
JOURNEYRANDOMREQUEST.full_name = ".com.ljsd.jieling.protocols.JourneyRandomRequest"
|
||||
JOURNEYRANDOMREQUEST.nested_types = {}
|
||||
JOURNEYRANDOMREQUEST.enum_types = {}
|
||||
JOURNEYRANDOMREQUEST.fields = {JOURNEYRANDOMREQUEST_MAPID_FIELD}
|
||||
JOURNEYRANDOMREQUEST.is_extendable = false
|
||||
JOURNEYRANDOMREQUEST.extensions = {}
|
||||
JOURNEYRANDOMRESPONSE_LOCATION_FIELD.name = "location"
|
||||
JOURNEYRANDOMRESPONSE_LOCATION_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyRandomResponse.location"
|
||||
JOURNEYRANDOMRESPONSE_LOCATION_FIELD.number = 1
|
||||
|
|
@ -2185,23 +2287,41 @@ JOURNEYRANDOMRESPONSE.enum_types = {}
|
|||
JOURNEYRANDOMRESPONSE.fields = {JOURNEYRANDOMRESPONSE_LOCATION_FIELD, JOURNEYRANDOMRESPONSE_DROP_FIELD, JOURNEYRANDOMRESPONSE_NEXTRANDOM_FIELD, JOURNEYRANDOMRESPONSE_COUNT_FIELD}
|
||||
JOURNEYRANDOMRESPONSE.is_extendable = false
|
||||
JOURNEYRANDOMRESPONSE.extensions = {}
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.name = "monsterIndex"
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyFightRequest.monsterIndex"
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.number = 3
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.index = 0
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.label = 1
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.has_default_value = false
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.default_value = 0
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.type = 5
|
||||
JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD.cpp_type = 1
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.name = "mapId"
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyBuyRequest.mapId"
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.number = 1
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.index = 0
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.label = 1
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.has_default_value = false
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.default_value = 0
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.type = 5
|
||||
JOURNEYBUYREQUEST_MAPID_FIELD.cpp_type = 1
|
||||
|
||||
JOURNEYFIGHTREQUEST.name = "JourneyFightRequest"
|
||||
JOURNEYFIGHTREQUEST.full_name = ".com.ljsd.jieling.protocols.JourneyFightRequest"
|
||||
JOURNEYFIGHTREQUEST.nested_types = {}
|
||||
JOURNEYFIGHTREQUEST.enum_types = {}
|
||||
JOURNEYFIGHTREQUEST.fields = {JOURNEYFIGHTREQUEST_MONSTERINDEX_FIELD}
|
||||
JOURNEYFIGHTREQUEST.is_extendable = false
|
||||
JOURNEYFIGHTREQUEST.extensions = {}
|
||||
JOURNEYBUYREQUEST.name = "JourneyBuyRequest"
|
||||
JOURNEYBUYREQUEST.full_name = ".com.ljsd.jieling.protocols.JourneyBuyRequest"
|
||||
JOURNEYBUYREQUEST.nested_types = {}
|
||||
JOURNEYBUYREQUEST.enum_types = {}
|
||||
JOURNEYBUYREQUEST.fields = {JOURNEYBUYREQUEST_MAPID_FIELD}
|
||||
JOURNEYBUYREQUEST.is_extendable = false
|
||||
JOURNEYBUYREQUEST.extensions = {}
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.name = "drop"
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.full_name = ".com.ljsd.jieling.protocols.JourneyBuyResponse.drop"
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.number = 1
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.index = 0
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.label = 1
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.has_default_value = false
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.default_value = nil
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.message_type = CommonProto_pb.DROP
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.type = 11
|
||||
JOURNEYBUYRESPONSE_DROP_FIELD.cpp_type = 10
|
||||
|
||||
JOURNEYBUYRESPONSE.name = "JourneyBuyResponse"
|
||||
JOURNEYBUYRESPONSE.full_name = ".com.ljsd.jieling.protocols.JourneyBuyResponse"
|
||||
JOURNEYBUYRESPONSE.nested_types = {}
|
||||
JOURNEYBUYRESPONSE.enum_types = {}
|
||||
JOURNEYBUYRESPONSE.fields = {JOURNEYBUYRESPONSE_DROP_FIELD}
|
||||
JOURNEYBUYRESPONSE.is_extendable = false
|
||||
JOURNEYBUYRESPONSE.extensions = {}
|
||||
|
||||
DifficultMapOption = protobuf.Message(DIFFICULTMAPOPTION)
|
||||
DifficultMapRequest = protobuf.Message(DIFFICULTMAPREQUEST)
|
||||
|
|
@ -2220,11 +2340,16 @@ GetEndlessHeroResponse = protobuf.Message(GETENDLESSHERORESPONSE)
|
|||
GetTrialBoxRewardRequest = protobuf.Message(GETTRIALBOXREWARDREQUEST)
|
||||
GetTrialBoxRewardResponse = protobuf.Message(GETTRIALBOXREWARDRESPONSE)
|
||||
HeroInfo = protobuf.Message(HEROINFO)
|
||||
JourneyBuyRequest = protobuf.Message(JOURNEYBUYREQUEST)
|
||||
JourneyBuyResponse = protobuf.Message(JOURNEYBUYRESPONSE)
|
||||
JourneyDoRequest = protobuf.Message(JOURNEYDOREQUEST)
|
||||
JourneyDoResponse = protobuf.Message(JOURNEYDORESPONSE)
|
||||
JourneyFightRequest = protobuf.Message(JOURNEYFIGHTREQUEST)
|
||||
JourneyFightResponse = protobuf.Message(JOURNEYFIGHTRESPONSE)
|
||||
JourneyGetInfoResponse = protobuf.Message(JOURNEYGETINFORESPONSE)
|
||||
JourneyGetOneInfoRequest = protobuf.Message(JOURNEYGETONEINFOREQUEST)
|
||||
JourneyGetOneInfoResponse = protobuf.Message(JOURNEYGETONEINFORESPONSE)
|
||||
JourneyRandomRequest = protobuf.Message(JOURNEYRANDOMREQUEST)
|
||||
JourneyRandomResponse = protobuf.Message(JOURNEYRANDOMRESPONSE)
|
||||
MapBuyFightCountRequest = protobuf.Message(MAPBUYFIGHTCOUNTREQUEST)
|
||||
MapEnterRequest = protobuf.Message(MAPENTERREQUEST)
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
|
|
@ -129,7 +129,9 @@ function GMPanel:InitComponent()
|
|||
this.btnJump = Util.GetGameObject(self.gameObject, "jump/Button")
|
||||
this.jumpId = Util.GetGameObject(self.gameObject, "jump/InputField/Text"):GetComponent("Text")
|
||||
|
||||
|
||||
-- 跳转测试
|
||||
this.xiaoyaoyou = Util.GetGameObject(self.gameObject, "xiaoyaoyou/Button")
|
||||
this.xiaoyaoyouText = Util.GetGameObject(self.gameObject, "xiaoyaoyou/InputField/Text"):GetComponent("Text")
|
||||
-- 添加圣物
|
||||
this.btnAddHoly = Util.GetGameObject(self.gameObject, "HolyItem/Button")
|
||||
this.HolyId = Util.GetGameObject(self.gameObject, "HolyItem/InputField/Text"):GetComponent("Text")
|
||||
|
|
@ -361,6 +363,12 @@ function GMPanel:BindEvent()
|
|||
Util.AddClick(this.btnJump, function()
|
||||
JumpManager.GoJump(tonumber(this.jumpId.text))
|
||||
end)
|
||||
|
||||
--逍遥游
|
||||
Util.AddClick(this.xiaoyaoyou, function()
|
||||
Log("gm逍遥游:"..this.xiaoyaoyouText.text)
|
||||
NetManager.GMEvent(this.xiaoyaoyouText.text)
|
||||
end)
|
||||
|
||||
--增加圣物
|
||||
Util.AddClick(this.btnAddHoly, function()
|
||||
|
|
|
|||
|
|
@ -4516,17 +4516,18 @@ function this.JourneyDoResponse(func)
|
|||
end)
|
||||
end
|
||||
|
||||
function this.StartXiaoyaoBossFightRequest(index)
|
||||
function this.StartXiaoyaoBossFightRequest(index,func)
|
||||
local data = MapInfoProto_pb.JourneyFightRequest()
|
||||
data.monsterIndex = index
|
||||
data.mapId = XiaoYaoManager.curMapId
|
||||
local msg = data:SerializeToString()
|
||||
-- Network:SendMessageWithCallBack(MessageTypeProto_pb.JOURNEY_DO_REQUEST, MessageTypeProto_pb.JOURNEY_DO_RESPONSE, msg, function(buffer)
|
||||
-- local data = buffer:DataByte()
|
||||
-- local msg = MapInfoProto_pb.JourneyGetInfoResponse()
|
||||
-- msg:ParseFromString(data)
|
||||
-- if func then
|
||||
-- func(msg)
|
||||
-- end
|
||||
-- end)
|
||||
Network:SendMessageWithCallBack(MessageTypeProto_pb.JourneyFightRequest, MessageTypeProto_pb.JourneyFightResponse, msg, function(buffer)
|
||||
local data = buffer:DataByte()
|
||||
local msg = MapInfoProto_pb.JourneyFightResponse()
|
||||
msg:ParseFromString(data)
|
||||
if func then
|
||||
func(msg)
|
||||
end
|
||||
end)
|
||||
end
|
||||
return this
|
||||
|
|
@ -9,6 +9,7 @@ local _LiveNode
|
|||
|
||||
local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
|
||||
local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig)
|
||||
local rewardGroupConfig=ConfigManager.GetConfig(ConfigName.RewardGroup)
|
||||
local MonsterConfig=ConfigManager.GetConfig(ConfigName.MonsterConfig)
|
||||
local ArtConfig = ConfigManager.GetConfig(ConfigName.ArtResourcesConfig)
|
||||
|
||||
|
|
@ -16,6 +17,7 @@ local monsterGroupPrefabs = {}
|
|||
local rewardPrefabs = {}
|
||||
local costId = 0
|
||||
local costNum = 0
|
||||
local cost = {}
|
||||
|
||||
local fightBossIndex = 0
|
||||
function XiaoYaoLuckyBossPopup:InitComponent()
|
||||
|
|
@ -34,6 +36,7 @@ function XiaoYaoLuckyBossPopup:InitComponent()
|
|||
this.iconPre=Util.GetGameObject(this.root,"Panel/EnemyInfo/Scroll/pre")
|
||||
|
||||
this.timeText = Util.GetGameObject(this.root,"Panel/EnemyInfo/remainTime"):GetComponent("Text")
|
||||
this.selectKuang = Util.GetGameObject(this.root,"Panel/EnemyInfo/Scroll/choosed")
|
||||
end
|
||||
|
||||
function XiaoYaoLuckyBossPopup:BindEvent()
|
||||
|
|
@ -45,10 +48,7 @@ function XiaoYaoLuckyBossPopup:BindEvent()
|
|||
if BagManager.GetItemCountById(costId) < costNum then
|
||||
PopupTipPanel.ShowTip("消耗道具不足")
|
||||
else
|
||||
XiaoYaoManager.ExecuteFightBattle(curMonsterGroup.monsterIndex,function()
|
||||
fightBossIndex = curMonsterGroup.monsterIndex
|
||||
this:OnShow()
|
||||
end)
|
||||
XiaoYaoManager.ExecuteFightBattle(curMonsterGroup.monsterIndex)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
|
@ -56,12 +56,15 @@ end
|
|||
|
||||
function XiaoYaoLuckyBossPopup:OnOpen()
|
||||
local config = ConfigManager.GetConfigDataByKey(ConfigName.FreeTravel,"MapID",XiaoYaoManager.curMapId)
|
||||
costId = config.BossConsume[1]
|
||||
costNum = config.BossConsume[2]
|
||||
cost = config.BossConsume
|
||||
end
|
||||
|
||||
function XiaoYaoLuckyBossPopup:OnShow()
|
||||
monsterGroup = XiaoYaoManager.GetMonsterDatas()
|
||||
if not monsterGroup or #monsterGroup < 1 then
|
||||
this:ClosePanel()
|
||||
end
|
||||
fightBossIndex = XiaoYaoManager.fightBossIndex
|
||||
if fightBossIndex == 0 then
|
||||
curMonsterGroup = monsterGroup[1]
|
||||
else
|
||||
|
|
@ -88,13 +91,22 @@ function this:TimerDown()
|
|||
this.timer:Stop()
|
||||
this.timer = nil
|
||||
end
|
||||
local timeDown = curMonsterGroup.remainTime
|
||||
local timeDown = curMonsterGroup.remainTime - PlayerManager.serverTime()
|
||||
local temp = 0
|
||||
this.timeText.text = "剩余时间:"..TimeToHMS(timeDown)
|
||||
this.timer = Timer.New(function()
|
||||
if timeDown < 1 then
|
||||
this:OnShow()
|
||||
XiaoYaoManager.fightBossIndex = 0
|
||||
this:OnShow()
|
||||
return
|
||||
end
|
||||
for i = 1 , #monsterGroup do
|
||||
temp = monsterGroup[i].remainTime - PlayerManager.serverTime()
|
||||
if temp < 1 then
|
||||
this:OnShow()
|
||||
return
|
||||
end
|
||||
end
|
||||
timeDown = timeDown - 1
|
||||
this.timeText.text = "剩余时间:"..TimeToHMS(timeDown)
|
||||
end, 1, -1, true)
|
||||
|
|
@ -104,7 +116,7 @@ function this:InitMonsterList()
|
|||
for i = 1 ,#monsterGroupPrefabs do
|
||||
monsterGroupPrefabs[i].gameObject:SetActive(false)
|
||||
end
|
||||
for i = 1 , monsterGroup do
|
||||
for i = 1 , #monsterGroup do
|
||||
if not monsterGroupPrefabs[i] then
|
||||
monsterGroupPrefabs[i] = newObjToParent(this.iconPre,this.heroList)
|
||||
end
|
||||
|
|
@ -123,20 +135,23 @@ function XiaoYaoLuckyBossPopup:SetSingleMonster(go,data)
|
|||
icon.sprite = Util.LoadSprite(GetResourcePath(heroConfig[_data.MonsterId].Icon))
|
||||
lv.text = _data.Level
|
||||
if data.monsterIndex == curMonsterGroup.monsterIndex then
|
||||
Util.GetGameObject(go,"choosed"):SetActive(true)
|
||||
else
|
||||
Util.GetGameObject(go,"choosed"):SetActive(false)
|
||||
this.selectKuang:setParent(go.transform)
|
||||
this.selectKuang:GetComponent("RectTransform").localPosition = Vector3.zero
|
||||
end
|
||||
Util.AddOnceClick(go,function()
|
||||
if curMonsterGroup.monsterId == data.monsterId then
|
||||
else
|
||||
curMonsterGroup = data
|
||||
this.selectKuang:setParent(go.transform)
|
||||
this.selectKuang:GetComponent("RectTransform").localPosition = Vector3.zero
|
||||
poolManager:UnLoadLive(_LiveName, _LiveNode)
|
||||
this:SetSelectHero(data)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function XiaoYaoLuckyBossPopup:SetSelectHero(monsterData)
|
||||
XiaoYaoManager.fightBossIndex = monsterData.monsterIndex
|
||||
local _data = MonsterConfig[monsterData.monsterId]
|
||||
local monsterId = _data.MonsterId
|
||||
local paintingId = heroConfig[monsterId].Live
|
||||
|
|
@ -146,29 +161,59 @@ function XiaoYaoLuckyBossPopup:SetSelectHero(monsterData)
|
|||
_LiveNode = poolManager:LoadLive(_LiveName, this.e_liveRoot.transform, Vector3.one * heroConfig[monsterId].Scale*0.7, Vector3.New(pos[1], pos[2], 0))
|
||||
this.e_level.text = "lv.".. _data.Level
|
||||
this.e_name.text = _data.ReadingName
|
||||
this.hp.fillAmount = monsterData.monsterHp/_data.Hp
|
||||
|
||||
this.hp.fillAmount = math.floor(monsterData.monsterHp/_data.Hp/100).."%"
|
||||
if monsterData.attackNum > 0 then
|
||||
Util.GetGameObject(this.e_fightBtn,"Text").gameObject:SetActive(false)
|
||||
Util.GetGameObject(this.e_fightBtn,"layout").gameObject:SetActive(true)
|
||||
Util.GetGameObject(this.e_fightBtn,"layout/icon"):GetComponent("Image").sprite = Util.LoadSprite(ArtConfig[costId].Name)
|
||||
if not cost[monsterData.attackNum] then
|
||||
costId = cost[#cost][1]
|
||||
costNum = cost[#cost][2]
|
||||
else
|
||||
costId = cost[monsterData.attackNum][1]
|
||||
costNum = cost[monsterData.attackNum][2]
|
||||
end
|
||||
if BagManager.GetItemCountById(costId) < costNum then
|
||||
Util.GetGameObject(this.e_fightBtn,"layout/num"):GetComponent("Text").text = "<color=#FF0000>" .. costNum .. "</color>"
|
||||
else
|
||||
Util.GetGameObject(this.e_fightBtn,"layout/num"):GetComponent("Text").text = "<color=#FFFFFF>" .. costNum .. "</color>"
|
||||
end
|
||||
else
|
||||
Util.GetGameObject(this.e_fightBtn,"Text").gameObject:SetActive(true)
|
||||
Util.GetGameObject(this.e_fightBtn,"layout").gameObject:SetActive(false)
|
||||
end
|
||||
this:SetSingleReward(monsterData.reward)
|
||||
end
|
||||
|
||||
function XiaoYaoLuckyBossPopup:SetSelectKuang()
|
||||
for i = 1 ,#monsterGroupPrefabs do
|
||||
Util.GetGameObject(monsterGroupPrefabs[i],"choosed"):SetActive(true)
|
||||
function XiaoYaoLuckyBossPopup:SetSingleReward(id)
|
||||
for i = 1 ,#rewardPrefabs do
|
||||
rewardPrefabs[i].gameObject:SetActive(false)
|
||||
end
|
||||
local data = rewardGroupConfig[id].ShowItem
|
||||
for i = 1 , #data do
|
||||
if not rewardPrefabs[i] then
|
||||
rewardPrefabs[i] = SubUIManager.Open(SubUIConfig.ItemView,this.rewardList)
|
||||
end
|
||||
rewardPrefabs[i].gameObject:SetActive(true)
|
||||
rewardPrefabs[i]:OnOpen(false, {data[i][1],data[i][2]},0.8,false,false,false)
|
||||
end
|
||||
end
|
||||
function this:OnClose()
|
||||
poolManager:UnLoadLive(_LiveName, this.e_liveRoot.transform)
|
||||
_LiveName = ""
|
||||
_LiveNode = nil
|
||||
if this.Timer then
|
||||
this.timer:Stop()
|
||||
this.timer = nil
|
||||
end
|
||||
end
|
||||
|
||||
function this:OnClose()
|
||||
|
||||
end
|
||||
|
||||
function this:OnDestroy()
|
||||
_LiveName = {}
|
||||
_LiveNode = {}
|
||||
poolManager:UnLoadLive(_LiveName, this.e_liveRoot.transform)
|
||||
_LiveName = ""
|
||||
_LiveNode = nil
|
||||
if this.Timer then
|
||||
this.timer:Stop()
|
||||
this.timer = nil
|
||||
end
|
||||
end
|
||||
return this
|
||||
|
|
@ -12,8 +12,8 @@ local isActive = true
|
|||
local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
|
||||
local atrConfig = ConfigManager.GetConfig(ConfigName.ArtResourcesConfig)
|
||||
|
||||
local id
|
||||
local num
|
||||
local id = 0
|
||||
local num = 0
|
||||
function XiaoYaoLuckyTurnTablePopup:InitComponent()
|
||||
this.titleText = Util.GetGameObject(self.transform, "Panel/bg/titleText"):GetComponent("Text")
|
||||
this.closeBtn = Util.GetGameObject(self.transform, "Panel/bg/closeBtn"):GetComponent("Button")
|
||||
|
|
@ -21,6 +21,8 @@ function XiaoYaoLuckyTurnTablePopup:InitComponent()
|
|||
this.itemsLayout = Util.GetGameObject(self.transform, "Panel/items")
|
||||
this.btn = Util.GetGameObject(self.transform, "start")
|
||||
|
||||
this.remainTimes = Util.GetGameObject(self.transform, "Panel/remainTimes"):GetComponent("Text")
|
||||
this.remainTime = Util.GetGameObject(self.transform, "Panel/remainTime"):GetComponent("Text")
|
||||
for i = 1, this.itemsLayout.transform.childCount do
|
||||
_itemsList[i] = this.itemsLayout.transform:GetChild(i - 1)
|
||||
end
|
||||
|
|
@ -53,12 +55,14 @@ end
|
|||
|
||||
--界面打开时调用(用于子类重写)
|
||||
function XiaoYaoLuckyTurnTablePopup:OnOpen(...)
|
||||
|
||||
this.titleText = "幸运转盘"
|
||||
end
|
||||
function XiaoYaoLuckyTurnTablePopup:OnShow()
|
||||
this.remainTimes = "剩余次数:"..XiaoYaoManager.luckyluckyTurnTableTimes
|
||||
this:TimerDown()
|
||||
|
||||
local red = Util.GetGameObject(this.itemsList[1],"Red")
|
||||
red:SetActive(true)
|
||||
|
||||
for index, item in pairs(this.itemsList) do
|
||||
local reward = Util.GetGameObject(item,"reward"):GetComponent("Image")
|
||||
local Name = ""--this.ArtConfig[this.ItemConfig[this.TrialGameConfig[this.list[index]].RewardID].ResourceID].Name--(Index->奖励id->itemID->资源名字)
|
||||
|
|
@ -135,6 +139,23 @@ function XiaoYaoLuckyTurnTablePopup:tableTurnEffect(speed,itemId)
|
|||
this.turnEffect:Start()
|
||||
end
|
||||
end
|
||||
function this:TimerDown()
|
||||
if this.Timer then
|
||||
this.timer:Stop()
|
||||
this.timer = nil
|
||||
end
|
||||
local timeDown = XiaoYaoManager.luckyluckyTurnTableRemainTime - PlayerManager.serverTime()
|
||||
this.remainTime.text = "剩余时间:"..TimeToHMS(timeDown)
|
||||
this.timer = Timer.New(function()
|
||||
if timeDown < 1 then
|
||||
this:ClosePanel()
|
||||
return
|
||||
end
|
||||
timeDown = timeDown - 1
|
||||
this.remainTime.text = "剩余时间:"..TimeToHMS(timeDown)
|
||||
end, 1, -1, true)
|
||||
self.timer:Start()
|
||||
end
|
||||
function XiaoYaoLuckyTurnTablePopup:OnClose()
|
||||
for index, value in ipairs(this.itemsList) do
|
||||
local red = Util.GetGameObject(this.itemsList[index],"Red")
|
||||
|
|
@ -149,9 +170,17 @@ function XiaoYaoLuckyTurnTablePopup:OnClose()
|
|||
this.turnEffect:Stop()
|
||||
this.turnEffect = nil
|
||||
end
|
||||
if this.Timer then
|
||||
this.timer:Stop()
|
||||
this.timer = nil
|
||||
end
|
||||
end
|
||||
|
||||
function XiaoYaoLuckyTurnTablePopup:OnDestroy()
|
||||
if this.Timer then
|
||||
this.timer:Stop()
|
||||
this.timer = nil
|
||||
end
|
||||
end
|
||||
|
||||
return this
|
||||
|
|
@ -4,6 +4,7 @@ this.curMapId=0;
|
|||
this.curMapData={}
|
||||
|
||||
this.MonsterData={}
|
||||
this.fightBossIndex = 0
|
||||
|
||||
this.luckyTurnTableRewards={}
|
||||
this.luckyluckyTurnTableTimes = 0
|
||||
|
|
@ -34,9 +35,10 @@ function this.OpenXiaoYaoMap(mapId)
|
|||
table.sort(this.curMapData.cell,function(a,b)
|
||||
return a.cellIndex < b.cellIndex
|
||||
end)
|
||||
end
|
||||
-- this.InitLuckyTurnTables(msg)
|
||||
-- this.InitMonsterData(msg.monsterInfo,1)
|
||||
end
|
||||
this.fightBossIndex = 0
|
||||
this.InitLuckyTurnTables(msg)
|
||||
this.InitMonsterData(msg.monsterInfo,1)
|
||||
Log("打开逍遥游地图列表界面")
|
||||
UIManager.OpenPanel(UIName.XiaoYaoMapPanel)
|
||||
end)
|
||||
|
|
@ -51,15 +53,14 @@ function this.StartXiaoYao()
|
|||
end
|
||||
--0、普通节点 1、奖励节点 2、双倍节点 3、额外骰子节点 4、招募英雄节点 5、怪物节点 6,转盘
|
||||
if msg.pathType == 5 then
|
||||
this.InitMonsterData(msg.monsterInfo,2)
|
||||
this.InitMonsterData(msg.monster,2)
|
||||
elseif msg.pathType == 6 then
|
||||
this.InitLuckyTurnTables(msg)
|
||||
end
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.XiaoYao.StartXiaoYao, msg)
|
||||
|
||||
end)
|
||||
end
|
||||
|
||||
--初始化幸运转盘
|
||||
function this.InitLuckyTurnTables(msg)
|
||||
this.luckyTurnTableRewards = {}
|
||||
for i = 1, #msg.randomItem do
|
||||
|
|
@ -73,23 +74,43 @@ function this.InitLuckyTurnTables(msg)
|
|||
end
|
||||
end
|
||||
|
||||
-- type 1初始化 2添加
|
||||
-- type 1初始化 2添加 boss
|
||||
function this.InitMonsterData(BackMonsterDatas,type)
|
||||
if type == 1 then
|
||||
this.MonsterData = {}
|
||||
end
|
||||
for i= 1, #BackMonsterDatas do
|
||||
for i= 1, #BackMonsterDatas do
|
||||
local monster = {}
|
||||
monster.monsterId = BackMonsterDatas[i].monsterId
|
||||
monster.monsterIndex = BackMonsterDatas[i].monsterIndex
|
||||
monster.monsterHp = BackMonsterDatas[i].monsterHp
|
||||
monster.remainTime = BackMonsterDatas[i].remainTime
|
||||
monster.attackNum = BackMonsterDatas[i].attackNum
|
||||
monster.reward = BackMonsterDatas[i].rewardShow
|
||||
table.insert(this.MonsterData,monster)
|
||||
end
|
||||
elseif type == 2 then
|
||||
local monster = {}
|
||||
monster.monsterId = BackMonsterDatas[i].monsterId
|
||||
monster.monsterIndex = BackMonsterDatas[i].monsterIndex
|
||||
monster.monsterHp = BackMonsterDatas[i].monsterHp
|
||||
monster.remainTime = BackMonsterDatas[i].remainTime
|
||||
monster.attackNum = BackMonsterDatas[i].attackNum
|
||||
monster.reward = BackMonsterDatas[i].reward
|
||||
table.insert(this.MonsterData,monster)
|
||||
monster.monsterId = BackMonsterDatas.monsterId
|
||||
monster.monsterIndex = BackMonsterDatas.monsterIndex
|
||||
monster.monsterHp = BackMonsterDatas.monsterHp
|
||||
monster.remainTime = BackMonsterDatas.remainTime
|
||||
monster.attackNum = BackMonsterDatas.attackNum
|
||||
monster.reward = BackMonsterDatas.rewardShow
|
||||
table.insert(this.MonsterData,monster)
|
||||
end
|
||||
this.SortMonster(this.MonsterData)
|
||||
end
|
||||
--刷新
|
||||
function this.UpdateMonsterData(BackMonsterData,id)
|
||||
for i= 1, #this.MonsterData do
|
||||
if not BackMonsterData and this.MonsterData[i].monsterIndex == id then
|
||||
table.remove(this.MonsterData,i)
|
||||
elseif BackMonsterData and BackMonsterData.monsterIndex == this.MonsterData[i].monsterIndex then
|
||||
this.MonsterData[i].monsterHp = BackMonsterData.monsterHp
|
||||
this.MonsterData[i].attackNum = BackMonsterData.attackNum
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function this.GetMonsterDatas()
|
||||
if not this.MonsterData or #this.MonsterData < 1 then
|
||||
|
|
@ -97,6 +118,9 @@ function this.InitMonsterData(BackMonsterDatas,type)
|
|||
end
|
||||
for i = 1 , #this.MonsterData do
|
||||
if this.MonsterData[i].remainTime - PlayerManager.serverTime() < 1 then
|
||||
if this.MonsterData[i].monsterIndex == this.fightBossIndex then
|
||||
this.fightBossIndex = 0
|
||||
end
|
||||
table.remove(this.MonsterData,i)
|
||||
end
|
||||
end
|
||||
|
|
@ -130,32 +154,17 @@ function this.GetMonsterDataReMainTimesAndTime()
|
|||
end
|
||||
|
||||
--开始战斗
|
||||
function this.ExecuteFightBattle(id,func)
|
||||
function this.ExecuteFightBattle(id)
|
||||
NetManager.StartXiaoyaoBossFightRequest(id,function(msg)
|
||||
local fightData = BattleManager.GetBattleServerData(msg,0)
|
||||
UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.DAILY_CHALLENGE,function(result)
|
||||
if func then
|
||||
func()
|
||||
end
|
||||
if result.result == 0 then
|
||||
if this.levelData[this.curType].state == 1 then
|
||||
UIManager.OpenPanel(UIName.XuanYuanMirrorPanelList,this.curType)
|
||||
else
|
||||
UIManager.OpenPanel(UIName.XuanYuanMirrorPanel)
|
||||
end
|
||||
elseif result.result == 1 then
|
||||
this.levelData[this.curType].passId = id
|
||||
this.UpdateLevelState(this.curType)
|
||||
PrivilegeManager.RefreshPrivilegeUsedTimes(XuanYuanMirrorManager.freeTimeId, 1)
|
||||
CheckRedPointStatus(RedPointType.People_Mirror)
|
||||
if this.levelData[this.curType].state == 1 then
|
||||
UIManager.OpenPanel(UIName.XuanYuanMirrorPanelList,this.curType)
|
||||
else
|
||||
UIManager.OpenPanel(UIName.XuanYuanMirrorPanel)
|
||||
end
|
||||
UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function()
|
||||
end)
|
||||
end
|
||||
UIManager.OpenPanel(UIName.BattlePanel, fightData, BATTLE_TYPE.STORY_FIGHT,function(result)
|
||||
this.UpdateMonsterData(msg.monster,id)
|
||||
this.OpenMapList()
|
||||
UIManager.OpenPanel(UIName.XiaoYaoLuckyBossPopup)
|
||||
if result.result == 1 then
|
||||
this.fightBossIndex = 0
|
||||
UIManager.OpenPanel(UIName.RewardItemPopup,msg.drop,1,function() end)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -25,7 +25,6 @@ function this:BindEvent()
|
|||
UIManager.OpenPanel(UIName.FightPointPassMainPanel)
|
||||
self:ClosePanel()
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
--添加事件监听(用于子类重写)
|
||||
|
|
|
|||
Loading…
Reference in New Issue