【坐骑】修复展示界面不居中

dev_chengFeng
gaoxin 2021-11-01 17:47:35 +08:00
parent e077b70f02
commit e1381636e1
1 changed files with 12 additions and 0 deletions

View File

@ -203,6 +203,18 @@ function this.SingleRideClickShowInfo(data,go)
}
live2dRoot2 = PlayerLiveView:New(this.live2dRootParent2,2, ridePlayerLiveViewData)
live2dRoot2:OnOpen(GetPlayerRoleSingleConFig().Scale8,nil,WALK_DIR.IDLE_LEFT)
local PlayerRoleConFig = ConfigManager.GetConfigData(ConfigName.PlayerRole,curPlayerHeadIconConfig.ItemId)
local offset = Vector3.New(0, 0, 0)
-- 获取向左时的偏移值
if PlayerRoleConFig and PlayerRoleConFig.RideOffset and PlayerRoleConFig.RideOffset[3] then
offset.x = PlayerRoleConFig.RideOffset[3][1]
offset.y = PlayerRoleConFig.RideOffset[3][2]
end
live2dRoot.transform.localPosition = Vector3.New(281, 682, 0) - offset * GetPlayerRoleSingleConFig().Scale7
live2dRoot2.transform.localPosition = Vector3.New(6, 180, 0) - offset * GetPlayerRoleSingleConFig().Scale8
else
this.jingqingqidai.gameObject:SetActive(true)
this.smallShow.gameObject:SetActive(false)