【副本界面】按下区域大小调整

dev_chengFeng
ZhangBiao 2021-07-29 10:09:02 +08:00
parent 78c982e740
commit e1ae3e3bf3
2 changed files with 153 additions and 27 deletions

View File

@ -59,7 +59,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -133,7 +133,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -206,6 +206,7 @@ GameObject:
- component: {fileID: 6785359075464710787}
- component: {fileID: 757476603103128718}
- component: {fileID: 1952886349706415243}
- component: {fileID: 7180480316198442812}
m_Layer: 5
m_Name: expedition
m_TagString: Untagged
@ -231,7 +232,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -240.7, y: 766.4}
m_SizeDelta: {x: 578, y: 355}
m_SizeDelta: {x: 350, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6785359075464710787
CanvasRenderer:
@ -302,6 +303,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &7180480316198442812
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161000721848713139}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &188154192024860404
GameObject:
m_ObjectHideFlags: 0
@ -314,6 +335,7 @@ GameObject:
- component: {fileID: 2919010425323436214}
- component: {fileID: 3814754084496594939}
- component: {fileID: 552503115513005383}
- component: {fileID: 2616828843611983892}
m_Layer: 5
m_Name: monster
m_TagString: Untagged
@ -410,6 +432,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &2616828843611983892
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188154192024860404}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &189011128176918932
GameObject:
m_ObjectHideFlags: 0
@ -469,7 +511,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -543,7 +585,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -617,7 +659,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -644,6 +686,7 @@ GameObject:
- component: {fileID: 286824041071461211}
- component: {fileID: 6495072266360337350}
- component: {fileID: 1254603313305757730}
- component: {fileID: 6346546485856201853}
m_Layer: 5
m_Name: xuanyuan
m_TagString: Untagged
@ -669,7 +712,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 156, y: 656}
m_SizeDelta: {x: 336, y: 494}
m_SizeDelta: {x: 336, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &286824041071461211
CanvasRenderer:
@ -740,6 +783,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &6346546485856201853
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 648739050029695343}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &1087866233463156302
GameObject:
m_ObjectHideFlags: 0
@ -778,7 +841,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -295.9, y: -40.9}
m_SizeDelta: {x: 400, y: 550}
m_SizeDelta: {x: 250, y: 400}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4208572497002420159
CanvasRenderer:
@ -955,6 +1018,7 @@ GameObject:
- component: {fileID: 659684666666108438}
- component: {fileID: 1725124879206285056}
- component: {fileID: 150071370334723519}
- component: {fileID: 5446762531847647535}
m_Layer: 5
m_Name: daily
m_TagString: Untagged
@ -979,8 +1043,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 75.4, y: -393.1}
m_SizeDelta: {x: 553, y: 515}
m_AnchoredPosition: {x: 75.4, y: -288.90005}
m_SizeDelta: {x: 400, y: 306.6}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &659684666666108438
CanvasRenderer:
@ -1051,6 +1115,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &5446762531847647535
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1118594555143834046}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &1160815677557083361
GameObject:
m_ObjectHideFlags: 0
@ -1718,7 +1802,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: -189, y: -69}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &3921825046780773120
@ -2251,6 +2335,7 @@ GameObject:
- component: {fileID: 7977807575607661485}
- component: {fileID: 3377588569313464140}
- component: {fileID: 4336897700436041572}
- component: {fileID: 5036688087282659812}
m_Layer: 5
m_Name: trial
m_TagString: Untagged
@ -2275,8 +2360,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 67.9, y: -665.7}
m_SizeDelta: {x: 846, y: 447}
m_AnchoredPosition: {x: 47.4, y: -610.9}
m_SizeDelta: {x: 609, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7977807575607661485
CanvasRenderer:
@ -2347,6 +2432,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &5036688087282659812
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4971870567736764109}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &5263321936350624843
GameObject:
m_ObjectHideFlags: 0
@ -2805,7 +2910,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 21, y: -55}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &5669951066384980921
@ -2867,7 +2972,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -3041,7 +3146,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: -105}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &5728866794207624804
@ -3177,7 +3282,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -3325,7 +3430,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -3659,7 +3764,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -4120,7 +4225,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -4221,6 +4326,7 @@ GameObject:
- component: {fileID: 8356356596520800600}
- component: {fileID: 3777690562007407132}
- component: {fileID: 2068090007307217179}
- component: {fileID: 4497440218633784089}
m_Layer: 5
m_Name: endless
m_TagString: Untagged
@ -4245,8 +4351,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -65.5, y: -23.7}
m_SizeDelta: {x: 917, y: 742}
m_AnchoredPosition: {x: 123.54999, y: 45.35}
m_SizeDelta: {x: 400, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8356356596520800600
CanvasRenderer:
@ -4317,6 +4423,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &4497440218633784089
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8544136516826615978}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &8896427205265497543
GameObject:
m_ObjectHideFlags: 0
@ -4525,7 +4651,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@ -4707,7 +4833,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []

View File

@ -42,7 +42,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.ENDLESS, --无尽
objName = "endless",
nameImg = "f_fuben_fubenming_06",
btnPos = Vector2(302,63),
btnPos = Vector2(86,-9),
redPointType = RedPointType.EndLess,
effect1 = "Fx_WuJinFuBen",
effect2 = "Fx_WuJinFuBen_S",
@ -60,7 +60,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.DAILYCHALLENGE_COIN, --日常
objName = "daily",
nameImg = "f_fuben_fubenming_05",
btnPos = Vector2(124,47),
btnPos = Vector2(124,-49),
redPointType = RedPointType.HeroExplore,
effect1 = "Fx_RiChangFuBen",
effect2 = "Fx_RiChangFuBen_S",
@ -69,7 +69,7 @@ local carbonData = {
id = FUNCTION_OPEN_TYPE.TRIAL, --森罗
objName = "trial",
nameImg = "f_fuben_fubenming_01",
btnPos = Vector2(-189,21),
btnPos = Vector2(-156,-12),
redPointType = RedPointType.Trial,
effect1 = "Fx_SenLuoHuanJjing",
effect2 = "Fx_SenLuoHuanJjing_S",