[战斗]=====增加目标筛选条件
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5463dbe559
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e1d75c6274
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@ -427,6 +427,12 @@ function BattleUtil.ChooseTarget(role, chooseId)
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return BattleUtil.GetHpPctLessThanPctHero(arr,0.40)
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elseif chooseWeight ==13 then --剩余血量百分比低于50%且生命绝对值最小
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return BattleUtil.GetHpPctLessThanPctHero(arr,0.50)
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elseif chooseWeight ==14 then
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local list=nil
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list=RoleManager.Query(function (r) return r.camp == role.camp end)
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if list and #list>0 then
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arr=RoleManager.GetNeighbor(list[1], chooseType)
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end
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end
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local finalArr = {}
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if num == 0 then
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@ -169,6 +169,8 @@ function MonsterView:OnSkillCastStart(skill)
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end
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end
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end
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local offset = self.camp == 0 and self.offset or self.outOffset
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self.RoleLiveGO2:GetComponent("RectTransform").anchoredPosition = Vector2.New(offset[1], offset[2])
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if name then
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self.RoleLiveGO3=nil
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local aaa1=Util.GetGameObject(self.skillCastRoot.gameObject.transform.parent,name)
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