From 87b7f4d7c805b297a1aec11752d8e12dba0c2f75 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Fri, 6 Aug 2021 14:21:27 +0800 Subject: [PATCH 1/2] =?UTF-8?q?=E3=80=90=E5=A4=A9=E5=AE=AB=E7=A7=98?= =?UTF-8?q?=E5=AE=9D=E3=80=91=E7=A4=BC=E5=8C=85=E8=B4=AD=E4=B9=B0=E9=80=BB?= =?UTF-8?q?=E8=BE=91=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/TreasureOfHeaven/TreasureOfHeavenManager.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/TreasureOfHeaven/TreasureOfHeavenManager.lua b/Assets/ManagedResources/~Lua/Modules/TreasureOfHeaven/TreasureOfHeavenManager.lua index 826adb2988..1feac209da 100644 --- a/Assets/ManagedResources/~Lua/Modules/TreasureOfHeaven/TreasureOfHeavenManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/TreasureOfHeaven/TreasureOfHeavenManager.lua @@ -30,7 +30,7 @@ function this.UpdateData(msg) this.rewardStateData = msg.treasureRewardState end end - this.TreasrueState = OperatingManager.GetGoodsBuyTime(GoodsTypeDef.TreasureOfHeaven,106) + this.TreasrueState = msg.isBuy--OperatingManager.GetGoodsBuyTime(GoodsTypeDef.TreasureOfHeaven,106) end function this.SetTreasureState() From 43609ae65d3b6abfcd2093cd046d54139db7c06d Mon Sep 17 00:00:00 2001 From: zhangqiang <657634622@qq.com> Date: Fri, 6 Aug 2021 14:42:34 +0800 Subject: [PATCH 2/2] =?UTF-8?q?=E5=B1=B1=E6=B2=B3=E8=AE=BE=E8=AE=A1?= =?UTF-8?q?=E5=9B=BE=E8=A7=89=E9=86=92=E5=9B=BE=E6=A0=87=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Common/functions.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua index 17250eda5d..80b1d0a863 100644 --- a/Assets/ManagedResources/~Lua/Common/functions.lua +++ b/Assets/ManagedResources/~Lua/Common/functions.lua @@ -519,6 +519,9 @@ function SetCardStars(starGrid, star) end elseif star > 9 then starGrid.transform:GetChild(star).gameObject:SetActive(true) + if star > 10 then + Util.GetGameObject(starGrid.transform:GetChild(star),"star").gameObject:SetActive(false) + end end end -- 在给定节点下加载预设, 返回实例化的预设