diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua index b0a6dfe32a..4a5f704d77 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/FightPointPassMainPanel.lua @@ -436,17 +436,16 @@ function FightPointPassMainPanel:OnShow() end this.chapterName.text = GetLanguageStrById(fightLevelSetConfig[chapterId].Name) - + -- 奖励预览 + this.IntiReward() + -- 刷新关卡按钮状态 + this.SetFightBtnText() + + if not hasLoad then timePressStarted = Time.realtimeSinceStartup isAnimActive = false - -- 奖励预览 - this.IntiReward() - -- 刷新关卡按钮状态 - this.SetFightBtnText() - - isCounting = false -- 加载地图数据 coroutine.start(function()