diff --git a/Assets/ManagedResources/~Lua/Modules/Expert/PatFaceManager.lua b/Assets/ManagedResources/~Lua/Modules/Expert/PatFaceManager.lua index bcfe9140cf..b981c2262a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Expert/PatFaceManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Expert/PatFaceManager.lua @@ -442,7 +442,7 @@ function this.DeleBackPatFaceDaqta() end function this.GetcurCanPatFace() if this.isLogin then return false end--登录界面不拍 - if MapManager.Mapping or UIManager.IsOpen(UIName.BattlePanel) or UIManager.IsOpen(UIName.SurpriseBoxPanel) or UIManager.IsOpen(UIName.RewardItemSingleShowPopup) or UIManager.IsOpen(UIName.ActivityMainPanel) then return false end--在关卡里 副本里不拍 + if MapManager.Mapping or UIManager.IsOpen(UIName.BattlePanel) or UIManager.IsOpen(UIName.SurpriseBoxPanel) or UIManager.IsOpen(UIName.RoleInfoPanel) or UIManager.IsOpen(UIName.HandBookHeroInfoPanel) or UIManager.IsOpen(UIName.ActivityMainPanel) then return false end--在关卡里 副本里不拍 if GuideManager.IsFunctionGuideExist() or GuideManager.IsInMainGuide() then return false end--引导不拍 if UIManager.IsOpen(UIName.SingleRecruitPanel) or UIManager.IsOpen(UIName.TenRecruitPanel) or UIManager.IsOpen(UIName.RecruitPanel) then return false end--抽卡界面不拍 if UIManager.IsOpen(UIName.PatFacePanel) then return false end--正在拍脸