zhangjiannan 2025-11-10 19:03:50 +08:00
parent dbad362fae
commit e347d0199e
4 changed files with 16 additions and 5 deletions

View File

@ -462,6 +462,7 @@ PanelType = {
FightPointPass = { 14, 3, 16 }, -- 新关卡
SoulCrystal = { 14, 16 }, -- 魂晶
Recruit = { 16, 19, 20 }, -- 聚灵神戒(群英征募)
RecruitJuling = { 16, 132 }, -- 法宝巨灵
TenRecruit = { 87, 16 }, -- 十连召唤(群英征募)
ElementDrawCard = { 14, 74, 20 }, -- 元素神戒(元素招募)
SecretBox = { 16, 22, 21 }, -- 妖魂魔戒(秘盒开启)

View File

@ -150,10 +150,10 @@ function this:SetUpHero()
else
go:SetActive(false)
end
LogError("i===================" .. i)
--LogError("i===================" .. i)
if i > 1 then
self.wishListObj[i]:SetActive(false)
LogError("false false")
--LogError("false false")
end
Util.AddLongPressClick(go, function()
UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, heroId, 5)

View File

@ -108,14 +108,19 @@ function WishEquipBuyOnePanel:OnOpen(...)
self.bg.gameObject:SetActive(true)
SoundManager.PlaySound(SoundConfig.UI_Siyuanzhen)
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Recruit })
--this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Recruit })
local args = { ... }
this.drop = args[1]
this.recruitType = args[2]
recType = args[3]
--LogError("sssssssssssssssssssss:" .. tostring(this.drop) .. "/" .. tostring(this.recruitType))
--self.singleConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.LotterySetting, "LotteryType",
--TableRecruitType.Youqing, "PerCount", 1)
--TableRecruitType.Youqing, "PerCount", 1)
if this.recruitType == 185 then
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.RecruitJuling })
else
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Recruit })
end
self.singleConfig = ConfigManager.GetConfigData(ConfigName.LotterySetting, this.recruitType)
--获取免费次数
--local currLottery = ConfigManager.GetConfigData(ConfigName.LotterySetting, RecruitType.FriendSingle)

View File

@ -137,12 +137,17 @@ end
--界面打开时调用(用于子类重写)
function WishEquipBuyTenPanel:OnOpen(...)
SoundManager.PlaySound(SoundConfig.UI_Siyuanzhen)
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Recruit })
-- this.itemIcon1.sprite=this.spLoader:LoadSprite(GetResourcePath(ItemConfig[SecretBoxManager.MainCost[2][1][1]].ResourceID))
local args = { ... }
this.drop = args[1]
this.recruitType = args[2]
--LogError("ssssssssssssssssssss" .. tostring(this.recruitType))
if this.recruitType == 186 then
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.RecruitJuling })
else
this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.Recruit })
end
recType = args[3]
local d
d = RecruitManager.GetExpendData(this.recruitType)