diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua index 98b28ed695..e95066256e 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua @@ -2256,7 +2256,7 @@ local effectList = { local i1 = args[1] --如果身上有不灭效果就不会加普攻,兼容金翅大鹏10星天赋 by:王振兴 if not BattleLogic.BuffMgr:HasBuff(caster,BuffName.NoDead) then - BattleLogic.WaitForTrigger(0.5, function () + BattleLogic.WaitForTrigger(0.5+1.35, function () caster:InsertSkill(BattleSkillType.Normal, false, true, nil) end) end