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|
|
|
@ -1,7 +1,7 @@
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|
@ -22,7 +22,7 @@ __refs = {
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},
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nil,
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|
@ -2,7 +2,7 @@ local PrivilegeTypeConfig = {
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|
||||
__exVals = {70,nil,'每日点金次数','每日中等点金次数','每日高等点金次数','每日金币副本免费次数','每日经验副本免费次数','每日法宝副本免费次数','每日魂印副本免费次数','车迟斗法挑战抢夺次数','解锁2倍速战斗','关卡挂机金币成长护符收益','极速探索每日免费次数','妖魂魔符每日购买次数','剧情副本券每日恢复次数','精英副本券每日购买次数','斗灵境每日挑战外敌次数','杂货商店刷新次数','契魂商店刷新次数','募英殿每日免费抽取次数','秘宝轩每日免费抽取次数','竞技场每日免费挑战次数','每日试炼副本重置次数','云梦祈福每日重置CD','精英副本次数上限','行动力上限','每次购买金币的增益','每日收取友情点次数','锁妖塔挑战次数上限','斗灵境外敌召唤次数','幸运探宝刷新次数','高级探宝刷新次数','挂机经验奖励收益','迷宫寻宝每日赠送刷新任务次数','迷宫寻宝每日妖晶刷新次数','高级迷宫寻宝每日任务刷新次数','豪华迷宫寻宝每日任务刷新次数','东海寻仙每日赠送招募次数','极速探索额外购买次数','极速探索额外免费次数','挂机金币成长护符额外收益','极速探索基础购买次数','公会首领挑战次数','每日普通抽免费次数','每日抽卡次数上限','每日金币副本购买次数','每日经验副本购买次数','每日角色碎片副本购买次数','每日法宝副本购买次数','每日魂印副本购买次数','每日碎片副本免费次数','每日角色碎片副本免费次数','解锁剧情副本扫荡功能','解锁斗灵境跳过战斗功能','解锁剧情副本额外星级奖励','解锁每日试炼免费炸弹','福星高照抽取次数','解锁退出战斗功能','解锁兽潮来袭跳过战斗','解锁竞技场跳过战斗','竞技场商店刷新次数','解锁公会首领扫荡','猎妖之路免费复活次数','每日签到特权','每日签到再领一次特权','每日法宝和魂印商店增加刷新次数','武将背包数量上限增加','离线挂机收益小时数增加','解锁3倍速战斗','每日副本购买次数增加',null},
|
||||
__exVals = {70,nil,'每日点金次数','每日中等点金次数','每日高等点金次数','每日金币副本免费次数','每日经验副本免费次数','每日法宝副本免费次数','每日魂印副本免费次数','车迟斗法挑战抢夺次数','解锁2倍速战斗','关卡挂机金币成长护符收益','极速探索每日免费次数','妖魂魔符每日购买次数','剧情副本券每日恢复次数','精英副本券每日购买次数','斗灵境每日挑战外敌次数','杂货商店刷新次数','契魂商店刷新次数','募英殿每日免费抽取次数','秘宝轩每日免费抽取次数','竞技场每日免费挑战次数','每日试炼副本重置次数','云梦祈福每日重置CD','精英副本次数上限','行动力上限','每次购买金币的增益','每日收取友情点次数','锁妖塔挑战次数上限','斗灵境外敌召唤次数','幸运探宝刷新次数','高级探宝刷新次数','挂机经验奖励收益','迷宫寻宝每日赠送刷新任务次数','迷宫寻宝每日妖晶刷新次数','高级迷宫寻宝每日任务刷新次数','豪华迷宫寻宝每日任务刷新次数','东海寻仙每日赠送招募次数','极速探索额外购买次数','极速探索额外免费次数','挂机金币成长护符额外收益','极速探索基础购买次数','公会首领挑战次数','每日普通抽免费次数','每日抽卡次数上限','每日金币副本购买次数','每日经验副本购买次数','每日角色碎片副本购买次数','每日法宝副本购买次数','每日魂印副本购买次数','每日碎片副本免费次数','每日角色碎片副本免费次数','解锁剧情副本扫荡功能','解锁斗灵境跳过战斗功能','解锁剧情副本额外星级奖励','解锁每日试炼免费炸弹','福星高照抽取次数','解锁退出战斗功能','解锁兽潮来袭跳过战斗','解锁竞技场跳过战斗','竞技场商店刷新次数','解锁公会首领扫荡','猎妖之路免费复活次数','每日签到特权','每日签到再领一次特权','每日法宝和魂印商店增加刷新次数','神将背包数量上限增加','离线挂机收益小时数增加','解锁3倍速战斗','每日副本购买次数增加',null},
|
||||
__fields = {
|
||||
'Id',
|
||||
'PrivilegeType',
|
||||
|
|
|
@ -2,7 +2,7 @@ local PropertyConfig = {
|
|||
__count = 39,
|
||||
__indexs = {1.7,44,1.91,31,1.11},
|
||||
__values = {0,1.61,35,1,48,99901,1.4},
|
||||
__exVals = {117,nil,'r_buff_Speed','将影响猎妖师的生存能力。生命值为0时,猎妖师死亡。','CurHp','当前生命','速度','攻击力将影响猎妖师技能伤害能力。','护甲会降低所受到的物理伤害。','魔抗会降低所受到的魔法伤害。','速度越高,施展技能的间隔时间越短。','r_buff_Attack','r_buff_PD','r_buff_MD','MaxHp','Attack','PhysicalDefence','MagicDefence','Speed','Anger','DamageBocusFactor','DamageReduceFactor','Hit','Dodge','CritFactor','CritDamageFactor','CureFacter','TreatFacter','DifferDemonsReduceFactor','AntiCritDamageFactor','MaxHpPercentage','AttackPercentage','PhysicalDefencePercentage','MagicDefencePercentage','SpeedPercentage','DifferDemonsBocusFactor','PVPDamageBocusFactor','PVPDamageReduceFactor','FireDamageBonusFactor','WindDamageBonusFactor','WaterDamageBonusFactor','LandDamageBonusFactor','LightDamageBonusFactor','DarkDamageBonusFactor','FireDamageReduceFactor','WindDamageReduceFactor','WaterDamageReduceFactor','LandDamageReduceFactor','LightDamageReduceFactor','DarkDamageReduceFactor','生命','攻击','护甲','魔抗','初始怒气','伤害加成','伤害减免','命中几率','闪避几率','暴击几率','暴伤加成','受疗加成','治疗加成','异妖减伤','抗暴几率','生命加成','攻击加成','护甲加成','魔抗加成','异妖增伤','PVP增伤','PVP减伤','火焰伤害','狂风伤害','碧水伤害','大地伤害','神圣伤害','黑暗伤害','火焰抗性','狂风抗性','碧水抗性','大地抗性','神圣抗性','黑暗抗性',.15,'角色初始的怒气','造成的伤害增加。','受到的伤害降低。','释放绝技的概率。','绝技释放概率。用于施法率相关的属性降低。','造成暴击伤害的概率。','造成暴击伤害时,额外提升的伤害率。','受到治疗效果时,可以获得额外的治疗。','提高回复生命技能的治疗量。','减免受到的异妖伤害','减免造成暴击伤害的概率。','增加受到的异妖伤害','特殊处理用,将当前生命与最大生命关联','增加玩家在PVP战斗中造成的伤害','减少玩家在PVP战斗中受到的伤害','造成火焰伤害时,造成的伤害增加。','造成狂风伤害时,造成的伤害增加。','造成碧水伤害时,造成的伤害增加。','造成大地伤害时,造成的伤害增加。','造成神圣伤害时,造成的伤害增加。','造成暗黑伤害时,造成的伤害增加。','受到火焰伤害时,受到的伤害降低。','受到狂风伤害时,受到的伤害降低。','受到碧水伤害时,受到的伤害降低。','受到大地伤害时,受到的伤害降低。','受到神圣伤害时,受到的伤害降低。','受到暗黑伤害时,受到的伤害降低。','r_buff_healing','r_buff_Damage','r_buff_Hurt','r_buff_CriticalD','r_buff_CriticalR','r_buff_xue_Up'},
|
||||
__exVals = {117,nil,'r_buff_Speed','将影响神将的生存能力。生命值为0时,神将死亡。','CurHp','当前生命','速度','攻击力将影响神将技能伤害能力。','护甲会降低所受到的物理伤害。','魔抗会降低所受到的魔法伤害。','速度越高,施展技能的间隔时间越短。','r_buff_Attack','r_buff_PD','r_buff_MD','MaxHp','Attack','PhysicalDefence','MagicDefence','Speed','Anger','DamageBocusFactor','DamageReduceFactor','Hit','Dodge','CritFactor','CritDamageFactor','CureFacter','TreatFacter','DifferDemonsReduceFactor','AntiCritDamageFactor','MaxHpPercentage','AttackPercentage','PhysicalDefencePercentage','MagicDefencePercentage','SpeedPercentage','DifferDemonsBocusFactor','PVPDamageBocusFactor','PVPDamageReduceFactor','FireDamageBonusFactor','WindDamageBonusFactor','WaterDamageBonusFactor','LandDamageBonusFactor','LightDamageBonusFactor','DarkDamageBonusFactor','FireDamageReduceFactor','WindDamageReduceFactor','WaterDamageReduceFactor','LandDamageReduceFactor','LightDamageReduceFactor','DarkDamageReduceFactor','生命','攻击','护甲','魔抗','初始怒气','伤害加成','伤害减免','命中几率','闪避几率','暴击几率','暴伤加成','受疗加成','治疗加成','异妖减伤','抗暴几率','生命加成','攻击加成','护甲加成','魔抗加成','异妖增伤','PVP增伤','PVP减伤','火焰伤害','狂风伤害','碧水伤害','大地伤害','神圣伤害','黑暗伤害','火焰抗性','狂风抗性','碧水抗性','大地抗性','神圣抗性','黑暗抗性',.15,'角色初始的怒气','造成的伤害增加。','受到的伤害降低。','释放绝技的概率。','绝技释放概率。用于施法率相关的属性降低。','造成暴击伤害的概率。','造成暴击伤害时,额外提升的伤害率。','受到治疗效果时,可以获得额外的治疗。','提高回复生命技能的治疗量。','减免受到的异妖伤害','减免造成暴击伤害的概率。','增加受到的异妖伤害','特殊处理用,将当前生命与最大生命关联','增加玩家在PVP战斗中造成的伤害','减少玩家在PVP战斗中受到的伤害','造成火焰伤害时,造成的伤害增加。','造成狂风伤害时,造成的伤害增加。','造成碧水伤害时,造成的伤害增加。','造成大地伤害时,造成的伤害增加。','造成神圣伤害时,造成的伤害增加。','造成暗黑伤害时,造成的伤害增加。','受到火焰伤害时,受到的伤害降低。','受到狂风伤害时,受到的伤害降低。','受到碧水伤害时,受到的伤害降低。','受到大地伤害时,受到的伤害降低。','受到神圣伤害时,受到的伤害降低。','受到暗黑伤害时,受到的伤害降低。','r_buff_healing','r_buff_Damage','r_buff_Hurt','r_buff_CriticalD','r_buff_CriticalR','r_buff_xue_Up'},
|
||||
__fields = {
|
||||
'PropertyId',
|
||||
'PropertyIdInBattle',
|
||||
|
|
|
@ -637,15 +637,19 @@ end
|
|||
local bgConfig = {
|
||||
[1] = "r_zhandou_changjing017",
|
||||
[2] = "r_zhandou_changjing016",
|
||||
[1003] = "r_zhandou_changjing018",
|
||||
[3] = "r_zhandou_changjing017",
|
||||
[1001] = "r_zhandou_changjing018",
|
||||
[1002] = "r_zhandou_changjing019",
|
||||
}
|
||||
function this.GetBattleBg(fightType)
|
||||
if fightType == BATTLE_TYPE.STORY_FIGHT then
|
||||
local curChapter = FightPointPassManager.GetCurChapterIndex()
|
||||
local index = math.floor((curChapter + 1) % 2 + 1)
|
||||
local index = math.floor((curChapter + 1) % 3 + 1)
|
||||
return bgConfig[index]
|
||||
elseif fightType == BATTLE_TYPE.BACK then
|
||||
return bgConfig[1003]
|
||||
return bgConfig[1001]
|
||||
elseif fightType == BATTLE_TYPE.EXECUTE_FIGHT then
|
||||
return bgConfig[1002]
|
||||
else
|
||||
return bgConfig[1]
|
||||
end
|
||||
|
|
|
@ -28,11 +28,13 @@ local isPanelClose = false
|
|||
local mapIdList = {
|
||||
[1] = 5002,--204,--curFightMapId
|
||||
[2] = 4002,
|
||||
[3] = 5003,
|
||||
}
|
||||
local InitCamPos = {
|
||||
[4002] = {pos = Vector3.New(27.5, -27.5, -50)},
|
||||
[204] = {pos = Vector3.New(20, -15, -50)},
|
||||
[5002] = {pos = Vector3.New(27.5, -27.5, -50)},
|
||||
[5003] = {pos = Vector3.New(27.5, -18, -50)},
|
||||
}
|
||||
-- 临时可生成怪的区域
|
||||
local monsterArea = {
|
||||
|
@ -48,11 +50,16 @@ local monsterArea = {
|
|||
x_pos = {min = 8, max = 30},
|
||||
y_pos = {min = 8, max = 16},
|
||||
},
|
||||
[5003] = {
|
||||
x_pos = {min = 8, max = 29},
|
||||
y_pos = {min = 8, max = 14},
|
||||
},
|
||||
}
|
||||
local startUV = {
|
||||
[204] = {u = 11, v = 8},
|
||||
[4002] = {u = 15, v = 15},
|
||||
[5002] = {u = 15, v = 15},
|
||||
[5003] = {u = 15, v = 10},
|
||||
}
|
||||
-- 地图图标的上限值
|
||||
local maxIcon = 9
|
||||
|
@ -179,7 +186,7 @@ function this:LoadMapData()
|
|||
TileMapView.fogSize = 2
|
||||
local curChapter = FightPointPassManager.GetCurChapterIndex()
|
||||
local index = 1
|
||||
index = math.floor((curChapter + 1) % 2 + 1)
|
||||
index = math.floor((curChapter + 1) % 3 + 1)
|
||||
m_curMapId = mapIdList[index]
|
||||
TileMapView.AwakeInit(this.mapRoot, m_curMapId, nil, Vector2.New(180, 180))
|
||||
TileMapView.isShowFog = false
|
||||
|
|
|
@ -78,7 +78,10 @@ function HeroPreviewPanel:OnOpen(isHero)
|
|||
this.heroScroll:SetActive(isHero)
|
||||
this.elementScroll:SetActive(not isHero)
|
||||
this.tabBox:SetActive(isHero)
|
||||
|
||||
Util.GetGameObject(self.transform, "bg/elementScroll/grid/FireNum/Image/Text"):GetComponent("Text").text = "人系奖池"
|
||||
Util.GetGameObject(self.transform, "bg/elementScroll/grid/WaterNum/Image/Text"):GetComponent("Text").text = "妖系奖池"
|
||||
Util.GetGameObject(self.transform, "bg/elementScroll/grid/WindyNum/Image/Text"):GetComponent("Text").text = "佛系奖池"
|
||||
Util.GetGameObject(self.transform, "bg/elementScroll/grid/GroundNum/Image/Text"):GetComponent("Text").text = "道系奖池"
|
||||
if isHero then --英雄招募
|
||||
this.TabCtrl = TabBox.New()
|
||||
this.TabCtrl:SetTabAdapter(this.TabAdapter)
|
||||
|
|
|
@ -1 +1 @@
|
|||
{"subChannel":"200417", "channel":"47", "resUrl":"http://res-jl.38ejed.com/subChannel666/", "packageVersion":"0.4", "version":"0.16.6", "serverUrl":"http://139.9.223.139:8080/"}
|
||||
{"channel":"47", "resUrl":"http://res-jl.38ejed.com/subChannel666/", "packageVersion":"0.4", "subChannel":"200417", "version":"0.16.6", "serverUrl":"http://139.9.223.139:8080/"}
|
|
@ -13,342 +13,342 @@ MonoBehaviour:
|
|||
m_Name: DataConfigMD5Record
|
||||
m_EditorClassIdentifier:
|
||||
_keys:
|
||||
- E:\Git\JL/data_execl/base_data\ActivityDropReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AdventureConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeMissionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AdventureReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AreaConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\CombatControl.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaRobotConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\EquipTalismanaRankup.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AchievementConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArtResourcesConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AccomplishmentConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AchievementConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ActivityDropReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ActivityRankingReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\DailyChallengeConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\DialRewardSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaRobotSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BeginnerTask.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChampionshipSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\AdventureConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ActivityRewardConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeMapConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeMissionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeStarBox.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChapterOptionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChampionshipSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeMapConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\EndlessMapConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\DailyTasksConfig.xlsx
|
||||
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|
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|
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|
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|
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|
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|
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|
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- E:\Git\JL/data_execl/base_data\DialogueViewConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\DifferDemonsBoxSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\DifferDemonsComonpentsConfig.xlsx
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|
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|
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- E:\Git\JL/data_execl/base_data\JewelConfig.xlsx
|
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|
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- E:\Git\JL/data_execl/base_data\EquipSuiteConfig.xlsx
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|
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- E:\Git\JL/data_execl/base_data\DifferDemonsBoxPools.xlsx
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- E:\Git\JL/data_execl/base_data\DailyChallengeConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GuildSacrificeRewardConfig.xlsx
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|
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- E:\Git\JL/data_execl/base_data\ExpeditionFloorConfig.xlsx
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|
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|
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- E:\Git\JL/data_execl/base_data\GuildSetting.xlsx
|
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- E:\Git\JL/data_execl/base_data\BloodyBattleReward.xlsx
|
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- E:\Git\JL/data_execl/base_data\DialogueViewConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GlobalSystemConfig.xlsx
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- E:\Git\JL/data_execl/base_data\ChampionshipReward.xlsx
|
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- E:\Git\JL/data_execl/base_data\HeroRankupConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\GuildRedPackConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\HeroConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\DifferDemonsStageConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\EquipPropertyPool.xlsx
|
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- E:\Git\JL/data_execl/base_data\LoginPosterConfig.xlsx
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- E:\Git\JL/data_execl/base_data\DifferDemonsBoxPools.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\HeroRankupConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\DifferDemonsBoxSeaons.xlsx
|
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- E:\Git\JL/data_execl/base_data\ElementalResonanceConfig.xlsx
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- E:\Git\JL/data_execl/base_data\EquipConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\EquipSuiteConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GuildSacrificeRewardConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\EquipTalismanaLottery.xlsx
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- E:\Git\JL/data_execl/base_data\EndlessDifficulty.xlsx
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- E:\Git\JL/data_execl/base_data\EquipStarsConfig.xlsx
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- E:\Git\JL/data_execl/base_data\EquipTalismanaRankup.xlsx
|
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- E:\Git\JL/data_execl/base_data\EquipTalismana.xlsx
|
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- E:\Git\JL/data_execl/base_data\ErrorCodeEerverConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\ErrorCodeHint.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ExpeditionHolyConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\DialRewardConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ExpeditionNodeConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ExchangeActivityConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\ExpeditionRecruitConfig.xlsx
|
||||
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|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\FoodsConfig.xlsx
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- E:\Git\JL/data_execl/base_data\ExploreFunctionConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\GameSetting.xlsx
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- E:\Git\JL/data_execl/base_data\GlobalActivity.xlsx
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- E:\Git\JL/data_execl/base_data\GlobalSystemConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GuildBossRewardConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\GuildLevelConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GuideConfig.xlsx
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|
||||
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- E:\Git\JL/data_execl/base_data\DifferDemonsConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GuildSacrificeConfig.xlsx
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- E:\Git\JL/data_execl/base_data\GuildWarConfig.xlsx
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|
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- E:\Git\JL/data_execl/base_data\GuildWarRewardConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\DifferDemonsConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\HeroLevelConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\GuildScoreConfig.xlsx
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- E:\Git\JL/data_execl/base_data\HeroRankupGroup.xlsx
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- E:\Git\JL/data_execl/base_data\GuildSetting.xlsx
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- E:\Git\JL/data_execl/base_data\CombatControl.xlsx
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- E:\Git\JL/data_execl/base_data\DialRewardSetting.xlsx
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- E:\Git\JL/data_execl/base_data\HeroReturn.xlsx
|
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- E:\Git\JL/data_execl/base_data\BloodyRankConfig.xlsx
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- E:\Git\JL/data_execl/base_data\EquipStarsConfig.xlsx
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||||
- E:\Git\JL/data_execl/base_data\GuildTechnology.xlsx
|
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- E:\Git\JL/data_execl/base_data\ItemConfig.xlsx
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- E:\Git\JL/data_execl/base_data\BloodyMessagesConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChallengeConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\JewelConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\JewelRankupConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\JumpConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\LotteryRewardConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BuffEffectConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LotterySetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\GuildTechnology.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\JewelResonanceConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ChampionshipReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ItemConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\HeroConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\LevelSetting.xlsx
|
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- E:\Git\JL/data_execl/base_data\AreaConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\ChapterEventPointConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaRobotConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LevelDifficultyConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaRobotSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArenaSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\ArtResourcesConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\AudioConfig.xlsx
|
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- E:\Git\JL/data_execl/base_data\BeginnerTask.xlsx
|
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- E:\Git\JL/data_execl/base_data\BeStronger.xlsx
|
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- E:\Git\JL/data_execl/base_data\BlessingRewardPool.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BlessingConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BloodyBattleReward.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BloodyBattleTask.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BloodyBattleTreasure.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\EventPointConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BloodyBattleSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BloodyMessagesConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BloodyRankConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\BuffEffectConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LoginPosterConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LotterySetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LotterySpecialConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LuxuryFund.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LuckyCatConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MainLevelSettingConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LotteryRewardConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MazeTreasure.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MazeTreasureSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MissionEventsConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\LuckyCatConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MainMapIconConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MonsterViewConfig.xlsx
|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\MapPointConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MonsterGroup.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PassiveSkillLogicConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MonthcardConfig.xlsx
|
||||
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|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\MapPointConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MazeTreasureSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PlayerRole.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PassiveSkillConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PlayerMountLevelUp.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PlayerLevelConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PlayerMountLevelUp.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PassiveSkillLogicConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\OptionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PrivilegeTypeConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PropertyConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\QAConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\OptionAddCondition.xlsx
|
||||
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|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\RechargeCommodityConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\OptionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RunesConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\MainLevelConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RecommendTeam.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RoleConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RunesConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RunesPoolConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SevenDaysActivity.xlsx
|
||||
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|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\SpecialConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SkillConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\PlayerRole.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SystemMessageConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TestWelfare.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SignInConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SeverConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TreasureSunlongTaskConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TreasureSunlongConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SignInConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SkillConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SpecialConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SkillLogicConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialKillConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RewardGroup.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialwelfareConfig.xlsx
|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\StoreTypeConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\SystemMessageConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TaskConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TreasureSunlongConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TreasureSunlongTaskConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TreasureTaskConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\StoreConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialConfig.xlsx
|
||||
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|
||||
- E:\Git\JL/data_execl/base_data\TestWelfare.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialKillConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\UIConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialGameConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialwelfareConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RewardGroup.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\VipLevelConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopEquipmentConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopFoundationConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopFunctionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\RewardItemConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopFunctionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopRebuildConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TreasureTaskConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopSetting.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\TrialQuestionConfig.xlsx
|
||||
- E:\Git\JL/data_execl/base_data\WorkShopTechnologySetting.xlsx
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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