[bt]======刷冲特权修改

dev_chengFeng
wangzhenxing 2022-11-23 15:34:41 +08:00
parent 3c2e86f97c
commit e4338672fa
2 changed files with 191 additions and 9 deletions

View File

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View File

@ -5,10 +5,10 @@ GMShuaChongTeQuan = Inherit(BasePanel)
self=GMShuaChongTeQuan
local sortingOrder = 0
local TabBox = require("Modules/Common/TabBox")
local _TabData={ [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "刷冲GM",img = "gm_shuachong_scGM_01_zh",id=2201 },
[2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "超级GM" ,img = "gm_shuachong_cjGM_01_zh",id=2202 },
[3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "神级GM" ,img = "gm_shuachong_sjGM_01_zh",id=2203 },
[4] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "无上GM",img = "gm_shuachong_wsGM_01_zh",id=2204 },
local _TabData={ [1] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "刷冲GM",img = "gm_shuachong_scGM_01_zh",id=2201,scale=0,all=0 },
[2] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "超级GM" ,img = "gm_shuachong_cjGM_01_zh",id=2202,scale=6,all=30 },
[3] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "神级GM" ,img = "gm_shuachong_sjGM_01_zh",id=2203,scale=5,all=176 },
[4] = { default = "r_hero_xuanze_002", select = "r_hero_xuanze_001", name = "无上GM",img = "gm_shuachong_wsGM_01_zh",id=2204,scale=2,all=1640 },
}
-- function GMShuaChongTeQuan:New(gameObject)
@ -31,13 +31,16 @@ function GMShuaChongTeQuan:InitComponent()
self.titleImg=Util.GetGameObject(self.gameObject, "bg1/shenzuntequanName"):GetComponent("Image")
self.btn_buy=Util.GetGameObject(self.gameObject, "bg1/bg2/btn_buy")
self.hintTxt=Util.GetGameObject(self.gameObject, "bg1/bg2/hintTxt"):GetComponent("Text")
self.hintTxt3=Util.GetGameObject(self.gameObject, "bg1/bg2/btn_buy/hint2Txt")
self.tabBox = Util.GetGameObject(self.gameObject, "TabBox")
self.infoGrid=Util.GetGameObject(self.gameObject, "bg1/bg2/info/tequan")
self.infoPre=Util.GetGameObject(self.gameObject, "bg1/bg2/tequanText")
self.rewardGrid=Util.GetGameObject(self.gameObject, "bg1/bg2/Reward")
self.dayGrid=Util.GetGameObject(self.gameObject, "bg1/bg2/dayReward")
self.payTxt=Util.GetGameObject(self.gameObject, "bg1/bg2/btn_buy/Text"):GetComponent("Text")
self.scaleImg=Util.GetGameObject(self.gameObject, "bg1/bg2/btn_buy/Image")
self.hint2Txt=Util.GetGameObject(self.gameObject, "bg1/bg2/Rewardbg/Text"):GetComponent("Text")
self.scaleTxt=Util.GetGameObject(self.gameObject, "bg1/bg2/btn_buy/scaleTxt"):GetComponent("Text")
self.oldPriceTxt=Util.GetGameObject(self.gameObject, "bg1/bg2/btn_buy/old_buy"):GetComponent("Text")
local rootHight = self.infoGrid.transform.rect.height
local width = self.infoGrid.transform.rect.width
@ -60,18 +63,32 @@ function GMShuaChongTeQuan:InitComponent()
local len=#recharge.OpenPrivilege
local mission=ActivityGiftManager.GetActivityInfo(ActivityTypeDef.shuaChongTeQuan,activityId)
local state=mission.state
self.oldPriceTxt.text=recharge.Price*10 ..""
if state==0 then
self.payTxt.text=recharge.Price..""
self.hint2Txt.gameObject:SetActive(true)
self.hintTxt3:SetActive(true)
self.scaleTxt.gameObject:SetActive(true)
self.oldPriceTxt.gameObject:SetActive(true)
self.scaleImg:SetActive(true)
self.hint2Txt.text="已累计"..mission.progress.."天奖励奖励最多累计30天"
elseif state==1 then
self.payTxt.text="领取"
self.hintTxt3:SetActive(false)
self.hint2Txt.gameObject:SetActive(false)
self.scaleTxt.gameObject:SetActive(false)
self.scaleImg:SetActive(false)
self.oldPriceTxt.gameObject:SetActive(false)
elseif state==2 then
self.payTxt.text="已领取"
self.hint2Txt.gameObject:SetActive(false)
self.scaleTxt.gameObject:SetActive(false)
self.scaleImg:SetActive(false)
self.hintTxt3:SetActive(false)
self.oldPriceTxt.gameObject:SetActive(false)
end
self.oldPriceTxt.text=_TabData[_index].all ..""
self.scaleTxt.text=_TabData[_index].scale..""
if _index>1 then
local lastId=_TabData[_index-1].id
local lastmiss=ActivityGiftManager.GetActivityInfo(ActivityTypeDef.shuaChongTeQuan,lastId)
@ -93,6 +110,11 @@ function GMShuaChongTeQuan:InitComponent()
PayManager.Pay(recharge.Id, function()
-- self.curAllMonthCardData = MonthCardManager.GetMonthCardData()
self.payTxt.text="领取"
self.hintTxt3:SetActive(false)
self.hint2Txt.gameObject:SetActive(false)
self.scaleTxt.gameObject:SetActive(false)
self.scaleImg:SetActive(false)
self.oldPriceTxt.gameObject:SetActive(false)
state=1
end)
elseif state==1 then