diff --git a/Assets/ManagedResources/Prefabs/Map/UI_effect_DiTu_huoguang.prefab b/Assets/ManagedResources/Prefabs/Map/UI_effect_DiTu_huoguang.prefab index f82ac406f0..dd05365c33 100644 --- a/Assets/ManagedResources/Prefabs/Map/UI_effect_DiTu_huoguang.prefab +++ b/Assets/ManagedResources/Prefabs/Map/UI_effect_DiTu_huoguang.prefab @@ -31367,7 +31367,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &7013443298395174006 Transform: m_ObjectHideFlags: 0 diff --git a/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua b/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua index 0ec81941b5..e2a8dbe08e 100644 --- a/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/NiuQiChongTian/NiuQiChongTianPanel.lua @@ -181,6 +181,7 @@ function NiuQiChongTian:SingleDataShow(go, index,data) obj.transform:DOAnchorPos(Vector3(0,-3,0),0) obj:GetComponent("RectTransform").transform.localScale = Vector3.one*1.1 obj.gameObject:SetActive(true) + obj.transform:SetSiblingIndex(0) end for i = 1, #shows do itemsGrid[go][i]:OnOpen(false, {shows[i][1],shows[i][2]}, 0.9,false,false,false,sortingOrder)