diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua index 5a076e0eb2..a1a550a025 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Effect.lua @@ -2240,7 +2240,7 @@ local effectList = { --如果身上有不灭效果就不会加普攻,兼容金翅大鹏10星天赋 by:王振兴 if not BattleLogic.BuffMgr:HasBuff(caster,BuffName.NoDead) then BattleLogic.WaitForTrigger(0.5, function () - caster:InsertSkill(BattleSkillType.Normal, false, false, nil) + caster:InsertSkill(BattleSkillType.Normal, false, true, nil) end) end end,