diff --git a/Assets/ManagedResources/~Lua/Modules/Player/PlayerManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/PlayerManager.lua index ff346d3627..e8e7a4aee0 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/PlayerManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/PlayerManager.lua @@ -958,7 +958,7 @@ function this.RandomNPC(_currankAllList,curlist) if _currankAllList then currankAllList = {} for i = 1,#_currankAllList do - table.insert(currankAllList,currankAllList[i]) + table.insert(currankAllList,_currankAllList[i]) end end if not currankAllList or #currankAllList < 1 then